So the 3 ways this happens are :
1. the way Hunting has been demonstrating in his videos.
2. crouching after the shot to switch sprint and run.
3. switching and then jumping right after the shot
After some experimenting. 1. and 2. can be fixed by changing the reload weapon value to "1". which brings up a problem, all shotguns will be able to shoot really fast like spaz when crouched... and spaz will be able to shoot without reloading. haha. thats the thing with these settings. You fix one thing, another problems arises. but cause 3. is a another even more complicated problem it seems. unless we can allow the shooting animation to continue for a small moment after the jumpshot. (but this might lead us into what we dont want, ghostshots)
I have a feeling there might be a way to prevent the shotguns acting like spaz when crouched. Did'nt experiment with that yet.
1. the way Hunting has been demonstrating in his videos.
2. crouching after the shot to switch sprint and run.
3. switching and then jumping right after the shot
After some experimenting. 1. and 2. can be fixed by changing the reload weapon value to "1". which brings up a problem, all shotguns will be able to shoot really fast like spaz when crouched... and spaz will be able to shoot without reloading. haha. thats the thing with these settings. You fix one thing, another problems arises. but cause 3. is a another even more complicated problem it seems. unless we can allow the shooting animation to continue for a small moment after the jumpshot. (but this might lead us into what we dont want, ghostshots)
I have a feeling there might be a way to prevent the shotguns acting like spaz when crouched. Did'nt experiment with that yet.