Client Update Released (4 July)

Started by maxorator, Jul 05, 2015, 12:20 AM

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maxorator

A client update has been released for 04rel002.
  • Added game_sensitivity_ratio setting to set the ratio between X and Y sensitivity (in range 0.5-2.0)
  • Fixed a bug that didn't let players switch to certain weapons
  • Widescreen setting in VC options menu can no longer be enabled since it messes up aiming

This update will take effect upon reloading the browser.

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Quote from: maxorator on Jul 05, 2015, 12:20 AMWidescreen setting in VC options menu can no longer be enabled since it messes up aiming

But if I launch the game normally and enable that setting. Would VCMP have it enabled when it reads gta_vc.set ?
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Brian

Quote from: maxorator on Jul 05, 2015, 12:20 AMAdded game_sensitivity_ratio setting to set the ratio between X and Y sensitivity (in range 0.5-2.0)
How does this exactly work?

maxorator

Quote from: S.L.C on Jul 06, 2015, 08:27 PM
Quote from: maxorator on Jul 05, 2015, 12:20 AMWidescreen setting in VC options menu can no longer be enabled since it messes up aiming

But if I launch the game normally and enable that setting. Would VCMP have it enabled when it reads gta_vc.set ?
It will still be disabled in VC:MP.

Quote from: Brian on Jul 06, 2015, 09:31 PM
Quote from: maxorator on Jul 05, 2015, 12:20 AMAdded game_sensitivity_ratio setting to set the ratio between X and Y sensitivity (in range 0.5-2.0)
How does this exactly work?
If you set game_sensitivity_ratio to 0.5, then your Y sensitivity is half of X sensitivity, if you set it to 2.0, then your Y sensitivity is twice your X sensitivity.