[PTB] - Plant the Bomb

Started by (vG)DesTroYeR^, Mar 11, 2025, 12:59 AM

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(vG)DesTroYeR^





IP: 116.202.48.240:8130
Owner: =TDAr=Zer0Skills
Discord: https://discord.gg/h4tDueGvcW (Permanent)
Number of players slots: 100
Scripts: Squirrel (Plant the Bomb)
IRC Channel: -
Server Forum: -
[PTB] - Plant the Bomb

Gamemode: CS:GO-based gamemode | Plant the Bomb
- This gamemode is based on (Planting the bomb) - (Attackers vs. Defenders).
- Attackers have to plant(X button) their bombs at some explosive tanks in defenders' base (It will take 10 seconds to plant a bomb).
- Defenders have to defuse the bombs (X button), it will take 20 seconds to defuse a bomb.
- If Attackers could plant 3 bombs, a bombing scene will occur and after a couple of seconds the round will finish(Just like GTA VC offline mission when you plant the construction site with drone helicopter but in PTB, you plant it yourself without a helicopter)
# Gameplay Rules
- If attackers planted a bomb, their remaining bombs will be decreased until they utilize them all and finish them.
- Attackers can restore their bombs if they hit a score of (10, 20, 30 ... 100 ... etc). This will let them restore **{ FORMAT: floor(score / 10)** bomb.
- If defenders did defuse an under-planting bomb, the remaining bombs will also be decreased **-1**.
# Winning ways
- Way1 (Attackers win): Attackers can win if they planted atleast 3 bombs in defenders' base.
- Way2 (Defenders/Attackers win): Defenders/Attackers can win if they had more score in-total at the end of base than the other team, but this way won't occur if attackers planted 3 bombs.
# How to collect scores?
- Way1 (Attackers/Defenders): Killing 1 player will result in **+1** score regardless of the bodypart.
- Way2 (Defenders): Defusing a bomb will result in **+4** scores for defenders.
- Way3 (Attackers): Planting a bomb will result in **+2** scores for attackers.
- Way4 (Attackers/Defenders): Killing Sprees will result in a dynamic score { FORMAT: (spree / 5 + 2) }.

(vG)DesTroYeR^

UPDATE #2
ADDED: ANTI-CR SYSTEM (PREVENTS A PLAYER FROM SHOOTING RPG WITHIN 24M IF AN ENEMY IS DETECTED NEARBY HIM)

Bosaqer

Good good server ya tawjehi

PLAYER

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✦ Born from the shadows ✦

☯ Silent • Deadly • Untouchable
⫷ Elite ✦ Ghost ✦ Player ⫸

KazamaOp


(vG)DesTroYeR^

#5
UPDATE (6 & 7) [7 Underdoing]
PTB: v1.8 & v1.9 Introduces:

[PTB]: Anti-Cheat - (Update 6 & 7):

- Anti Team-Grief + Anti Punch (2 in 1)  (Coded - Update 6): One of the most powerful systems in PTB, 0-delay response, allowing no space for cheaters.

- Anti-Speed Hack (Underdoing - Update 7): This system will surely be the most unique system ever in VC:MP, many servers failed to make an accurate one, but PTB is bound to do that easily.

- Anti-HP Hack (Underdoing - Update 7): This system will approximately be added once update 7 is being finished, just like Anti Speed Hack.

- Anti-Evade (Death + Plant/Defuse evasion - 2 in 1)(Coded - Update 6): Another anti-cheat feature added to PTB to ensure fairness and clean gameplay (Evade is auto-detected with 0 delay).

[PTB]: GUI-Updates - (Update 6):

- (MVP of round + Blue/Red Name GUIs)

- Structure of client-side has been simplified and fixed.

(vG)DesTroYeR^

- Anti-Speed Hack has been fully added.
Update (7) is approximately done.

(vG)DesTroYeR^

Update (7):
Anti Speed Hack has been added (100%) and tested with 0 bugs.
It is also worth noting that PTB has already moved (since 4 Days) to new powerful panel for better gameplay experience
Looking for staff members -> Current Staff: 6 members
Have fun!