Don't really know if this is the first ever ported map to 0.4, but there is a pretty big chance. :)
I remember I was trying to be the first one using latest features of the newer version of vcmp, haha.
(and this is how my first 0.4 server was created (http://vcmp.liberty-unleashed.co.uk/forum/index.php?topic=2589.0))
Anyway, after closing the server, I did completely forget about the map that might be used by somebody, someday...
So here it is for you to play: >download< (http://www.mediafire.com/file/kwvllr5kovs1901/LasBarrancas-SanAndreas.zip)
(https://forum.vc-mp.org/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fnet5OVb.png&hash=294913cf0ef61c9b7a21974b4dd00de4683cbae0)
nice map ^^
Hah, I saw it in a server when I first time played in a server in vcmp 0.4. It reminds me of old time :p Thanks, it's really nice, I missed it :)
I've created a tool (javascript) to import maps from san andreas to vc-mp few months ago http://i.imgur.com/FVTL3ia.png http://i.imgur.com/F0tZSXD.png So it's easy to convert any IPL(s) to vc-mp in 5 min, input - IDE and IPL, output - .bat for extract used files of objects and .xml files for map/objects
But who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.
Quote from: vito on Dec 06, 2016, 08:30 AMBut who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.
Agree. That's why I ported just a village.
Quote from: sseebbyy on Dec 06, 2016, 09:01 AMQuote from: vito on Dec 06, 2016, 08:30 AMBut who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.
Agree. That's why I ported just a village.
I think you could solve that with 7zip's Ultra compression mode.
Quote from: EK.CrystalBlue on Dec 06, 2016, 01:03 PMQuote from: sseebbyy on Dec 06, 2016, 09:01 AMQuote from: vito on Dec 06, 2016, 08:30 AMBut who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.
Agree. That's why I ported just a village.
I think you could solve that with 7zip's Ultra compression mode.
And explode every potato CPU. I doubt that's a good idea :P
Quote from: Thijn on Dec 06, 2016, 09:44 PMQuote from: EK.CrystalBlue on Dec 06, 2016, 01:03 PMQuote from: sseebbyy on Dec 06, 2016, 09:01 AMQuote from: vito on Dec 06, 2016, 08:30 AMBut who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.
Agree. That's why I ported just a village.
I think you could solve that with 7zip's Ultra compression mode.
And explode every potato CPU. I doubt that's a good idea :P
You think potato CPU owners would have a good internet too? Most probably not. So, according to me, ultra compression method is better :)
Nice.
Quote from: vito on Dec 06, 2016, 08:30 AMI've created a tool (javascript) to import maps from san andreas to vc-mp few months ago http://i.imgur.com/FVTL3ia.png http://i.imgur.com/F0tZSXD.png So it's easy to convert any IPL(s) to vc-mp in 5 min, input - IDE and IPL, output - .bat for extract used files of objects and .xml files for map/objects
But who really wants san andreas is playing sa-mp/mta already and vc-mp players mainly will not wait when big map will be downloaded.
Can i got it ?
@vito