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Messages - Hanney

#16
Does this allow some form of voip integration?
#17
What? I don't even... It's just a random let's play mess/around video of Vice City singleplayer and in another language for that matter aswell.
#18
Had 2 of my videos taken down. I couldn't really find out any information about who submitted it as "Online Copyrights Form" just sounds very anonymous and generic. I thought it was some salty kid from vc-mp community with some kind of long grudge, I'm not really bothered by the videos being deleted though just wondering who is behind it and why.

I suggest that if you are to be hit with one strike and do care about your videos to use some service or program to back up all of your other videos. That way if a video is removed or in worse case account terminated you can still reupload them on a new account or elsewhere. Sure that will cause you to lose views/likes but atleast they will still be viewable.
#19
Strummusss plzzzzzzz fixxx shotgun synccc inconsistent manyy time between fast intervals of shotsss not sync. especially whenn finish opponent on ground and shot not sync and must make extraa 2nd (sumtime 3rd shot on ground for sync!!)!!! very frustrate!!please make small boy happy (me) :'( :'( :'( :'( :'( :'(

plzzzz extra point if delete "bump" stunned animation too durong shotguns battles!!
#20
Hi players of Vice City, I found new cool trick. If are having problem ingame with lagers or slow game then I have the perfect solution ramification!

Alot of the lags happens because you have small RAM's in the systems. RAMs are the models of memorys  in PC that help u r computer to remember the datas and not forget it. When older PC forget where have the data in  the Vice City's it make get slow and hard to play. u shoot some1 but they not lose hp?? why?? because u have small RAMs and PC froget to send to other palyers game that u shooted them becus ram forget.

HERE SOLUTION:

1. Go this website http://downloadmoreram.com/index.php

2. click how much u wanted i hav 1 gigbyltes just now but i select 4 so i download 4 more to make = 8gibs.

3. Click DOWNLOAD button.

4. Wait 5 minute and check compter system!! Now have 8!!! Look!



try for urself to make speedy game. 8)


#21
QuoteGame Link to Download Game:
PM for links

I hope your not distributing warez in a sense by this...
#22
General Discussion / Re: Sensitivity
May 31, 2016, 10:11 PM
The option on this menu only contains the X value which vc-mp will set the Y axis value on a ratio of the X value.

Looking into the game's memory values are:

Default 8 bars:  0.002499999944
1 bar: 0.000312499993
2 bars: 0.0006458333228
3 bars: 0.0009791667107
4 bars: 0.001312500099
5 bars: 0.001645833487
6 bars:  0.001979166875
7 bars: 0.001979166875

Though strangely enough, if you change the amount of bars then put it back to 8 (the default) you will get a different value from the default original default when you first open the menu.  new value is: 0.002645833651 when the sliders are set to 8 bars manually.


#23


Introduction

Hi everybody! Currently there is a new Littlewhitey's unturned server available for everyone online to play!

Unturned is a FREE multiplayer zombie survival game which can be downloaded through Steam for absolutely nothing. All you need is a Steam account which can also be registered for free if you don't already have one.

Despite it's childish lego/blockland look, do not let it deceive you, Unturned at first can be a very punishing game if you make a wrong move the game will find it's ways to make you pay.

The aim of the game is to survive. You'll need to scavenge the map for items and supplies ranging from food, drink, weapons and materials whilst killing or avoiding threats such as zombies and other players on the server if they're hostile. Players can team up together or go solo, creating bases is a part of the game. Creating bases allow players to store valuable loot/items that you have collected and in general a place for defense. Vehicles in the server ranging from boats, cars, bikes and helicopters can also be obtained and used to travel around the map but be wary fuel is a precious item!

By killing zombies and doing things you gain experience points, these points can be added to upgrade your characters skills but be careful each time you die you lose 50% of your gained skills!

If you're bored or getting frustrated with whatever your playing at the moment, then come try our Unturned server it might just be the break you need!

The server is currently temporary and experimental. If the server has a steady rate of players and becomes popularly used then it may become more permanent. Their are currently only 12 slots available on the server however this may also increase in future depending on the demand.

Media:

Screenshots:


Trailer:

https://www.youtube.com/watch?v=dqUI7nnAZZk

Joining!

You can join the Littlewhitey's unturned server by the following steps!

1. Create a free steam account here and download the steam client. https://store.steampowered.com/join/
2. Download Unturned from the store page: http://store.steampowered.com/app/304930/
3. Once it has downloaded, launch the game.
4. On the main menu click the "Survivors" button on the left then create a new character. (Be sure to give your character a proper name.)
5. From the main menu click "Play" then click "Connect" and type in the following server details as shown below:

IP: 46.105.184.134
Port: 27015
Password: smallwhitey

Hit connect! A loading screen should appear connecting you to the server. The server uses a custom map of size (30mb) which will be automatically downloaded on your first connect, please be patient and hopefully it shouldn't take too long in future when you connect again! The server is hosted by VRocker-Hosting.co.uk so we should get a very nice connection!

Resources:


Unturned has a quite a bit of a learning curve to begin with so patience is key! Some of the more in depth mechanics require a bit of learning and understanding. If you're unsure about something throw it into google or youtube or ask someone else on the server that may have more experience with the game!

The Unturned wiki has quite a lot of knowledge stored away here so try searching here: http://unturned.wikia.com/wiki/Unturned_Bunker_Wiki

The map that is currently on the server is " Washington " a full map of the area can be seen below:

Click here for full size image.

Each time a player spawns they will spawn with a few items to start you off on your survival. These items include:

Bandage - heals a small amount of health when you are hurt or can be used to stop bleeding.
Water - Keeps your thirst levels low when you get thirsty!
Tin of beans - Keeps your hunger levels low when you get hungry!
Clothes - because who wants to spawn butt naked every time?
GPS/Chart - A map which can be accessed by the inventory.
Flare - for when it gets dark

Tip: Find a backpack to be able to carry more stuff! Sleeping bags can also be found on the map which allow you to set your respawn point when you die but be careful other players can claim your sleeping bag if they find it so be sure to hide it away somewhere safe!



Some general controls to help you get rollin' (Can be changed by the options menu ingame):

WASD - Movement
Spacebar - Jump
Left shift - Sprint
Crouch - X
Prone - Z
Q/E - Lean Left/Lean Right
H - Change between first person view/third person view
C - Gestures such as Wave, Point, Surrender, Salute, Rest, Facepalm.
ENTER - Chatbox
F - Interact (Enter vehicles, pick up items, open doors etc)
G - Inventory
U - Skills
Y - Crafting
M - Map
P - Players
Left Alt - Voice Over IP (push to talk)

Walk through of the basics of the game:

https://www.youtube.com/watch?v=7j-KJL-KuJM

Last but not least...


The IRC channel #littlewhitey-unturned can be accessed at "irc.liberty-unleashed.co.uk:6667". You will need VOP access to speak to the server, you can ask myself and I will grant you permanent access. Please feel free to use this channel to arrange game sessions or ask for help if you are unsure about something ingame! You may also use the board to post topics regarding anything related to the server or the game itself. Soon we will have an echo channel up which will mirror the activity in the server to allow for communication via IRC to and from the server.

Have fun!
#24
Bugs and Crashes / [BUG] The sliding issue
May 12, 2016, 05:06 PM
Description
Whenever a player is firing a weapon, holds the fire button and moves/switch's weapons they begin to slide causing no running animation but instead a weapon fire animation causing confusing desync.

https://vid.me/nYDR

Reproducible
Always

What you were doing when the bug happened
Holding the firebutton while firing a weapon and switch glitching.

What you think caused the bug
Button inputs whilst moving(?)

Notes:

Hi, I am posting here on behalf of the Littlewhitey server community as management over their. According to the active admins of the server this bug has been getting out of hand causing a lot desync and confusion among players, especially for the newbie players joining the server seeing this sliding mess. The sliding issue seems to effect every player differently, some players slide more than others do, so I assume it's affected by latency.

To make matters worse, apparently, more and more players are becoming aware of this issue and their treating it like it's some sort of tactic, strategy, skill or whatever to use in combat to out contest other players.

I had a bit of an internal discussion about it over at Littlewhitey's with one of the admins. They proposed that a solution would be just to warn/kick the players if they start sliding and explain to them what their doing. Instead of holding the fire button they should let go of the fire button before doing a run/weapon switch. However I do not think it is a suitable replacement in the slightest for many reasons ie:

- Telling a player to click their mouse instead of hold the button in a game is just outright silly and it shouldn't ever have to be said.
- Weapons like the M4, spaz etc are weapons which require for the fire button to be held and in the heat of battle quick decisions have to be made meaning players will end up forgetting to let go of the fire button.
- Similar to above, many players are used to holding the fire button by muscle memory which can make having to suddenly change the way they use their mouse a problem now.
- New players - Introducing this rule to new players would be a hell of a disaster since they won't understand what this bug is since it's not even visible client side on the screen.
- Language barriers. Many players don't speak English, trying to explain this to them would be a nightmare.

Now I know that Stormeus has repeatedly tried to tackle this bug, which I and many others appreciate his efforts in doing so but this bug still remains and it's sticking out like a sore thumb (atleast on Littlewhiteys). So what I would like to ask is what stage are we at with it? Does any of the developers/members of the community have any suggested solutions or workarounds to deal with this problem whether it be permanently or even at least temporarily?

#25
General Discussion / Re: A Great Idea
May 06, 2016, 11:38 PM
On the topic of remote screenshots it pops another thing into my mind. It would be nice if servers could have the ability to record the last 24-48 hours of chat logs on the server in a loop. There's been times where something has happened on the server that is related to chats between players whether it be lost money, scamming or whatever else. Sure there is player logs saved locally but there just .txt and .html files which can also be easily tampered with.
#26
Support / Re: Hello freinds help me plees
May 06, 2016, 11:32 PM
Welcome!

I yakschoscho Scottish.
#27
Off-Topic General / Re: VCMP Wallpaper
Apr 27, 2016, 10:49 PM
Damn, and here was me thinking someone was selling a vc-mp wallpaper for my bedroom. Ah well, there's always another time...
#28
Support / Re: Particle Effects
Apr 19, 2016, 09:08 PM
yes! turn vc-mp into world of warcraft!
#29
Bugs and Crashes / Re: [CRASH] 006616A9
Apr 19, 2016, 06:58 PM
Yea Thijn, that's correct 1.0 exe replaced, updated first post.
#30
professional fastswitching? now i've heard everything!