thank you for this
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: vitovc on Nov 12, 2024, 03:44 PMyes of course but we can easily add the feature from the original game it will be betterQuote from: [TDA]Speed on Nov 12, 2024, 08:22 AMbut why scripting it while its already available in the offline gamebecause it is not available in vc-mp as built-in functionQuote from: [TDA]Speed on Nov 12, 2024, 08:22 AMi have tried many things like attaching player to vehicle but this not workingfor me it was worked (not perfect but worked) so it depends of scripter
Quote from: MEGAMIND on Nov 10, 2024, 04:16 PMokey brother thanks for link, you asking or suggesting? xDQuote from: [TDA]Speed on Nov 10, 2024, 04:12 PMu cant test that npc.ai at my server more of that want in depth knowledge ? https://forum.vc-mp.org/index.php?topic=3350.msg54387#newQuote from: MEGAMIND on Nov 10, 2024, 10:30 AMQuote from: [TDA]Speed on Nov 10, 2024, 09:30 AMi did it eventaully u can do it too, get the nearest player id from distanceotpoint and walk it there.. an example here it moves twoards the loaction of player where ever it is goingQuote from: vitovc on Nov 04, 2024, 06:44 PMit is possible but he wants you to code pathfinding for him xDmaybe we can make something more easliy then this like know the nearest pos of npc and walk to it
actually there is alot of AI-stuff can be done (and needed for DM-gamemods). I feel fear when I imagine how much work should be done to make npc to act like real players in terms of DM.Quote from: MEGAMIND on Nov 10, 2024, 10:30 AMlool man thats awsome! nick workQuote from: [TDA]Speed on Nov 10, 2024, 09:30 AMi did it eventaully u can do it too, get the nearest player id from distanceotpoint and walk it there.. an example here it moves twoards the loaction of player where ever it is goingQuote from: vitovc on Nov 04, 2024, 06:44 PMit is possible but he wants you to code pathfinding for him xDmaybe we can make something more easliy then this like know the nearest pos of npc and walk to it
actually there is alot of AI-stuff can be done (and needed for DM-gamemods). I feel fear when I imagine how much work should be done to make npc to act like real players in terms of DM.
Quote from: MEGAMIND on Oct 29, 2024, 11:11 AMyes but the problem is its need alot of work alot alot..Quote from: [TDA]Speed on Oct 29, 2024, 10:44 AMthats a good thing really imagine an AI npc with habis npcs plugins and AI of chatgpta.i npc gonna take ober every server and kill the shit out of users, pro npc 😅
actually got inspired by
so thought why not one for vcmp
Quote from: vitovc on Oct 04, 2024, 08:31 PM1) you can attach player to car roof by clientside scriptbut why scripting it while its already available in the offline game also i have tried many things like attaching player to vehicle but this not working
2) car must have a driver for correct sync the person on roof of car (vcmp has build-in attach for people who standing at car roof - for view of remote players but only if car has a driver)
3) you need to care in case shooter (player at roof) fallen down to make him stand up by script otherwise he may keep laying on car roof
Quote from: MEGAMIND on Nov 10, 2024, 10:30 AMQuote from: [TDA]Speed on Nov 10, 2024, 09:30 AMi did it eventaully u can do it too, get the nearest player id from distanceotpoint and walk it there.. an example here it moves twoards the loaction of player where ever it is goingQuote from: vitovc on Nov 04, 2024, 06:44 PMit is possible but he wants you to code pathfinding for him xDmaybe we can make something more easliy then this like know the nearest pos of npc and walk to it
actually there is alot of AI-stuff can be done (and needed for DM-gamemods). I feel fear when I imagine how much work should be done to make npc to act like real players in terms of DM.
Quote from: MEGAMIND on Nov 10, 2024, 10:30 AMlool man thats awsome! nick workQuote from: [TDA]Speed on Nov 10, 2024, 09:30 AMi did it eventaully u can do it too, get the nearest player id from distanceotpoint and walk it there.. an example here it moves twoards the loaction of player where ever it is goingQuote from: vitovc on Nov 04, 2024, 06:44 PMit is possible but he wants you to code pathfinding for him xDmaybe we can make something more easliy then this like know the nearest pos of npc and walk to it
actually there is alot of AI-stuff can be done (and needed for DM-gamemods). I feel fear when I imagine how much work should be done to make npc to act like real players in terms of DM.
Quote from: vitovc on Nov 04, 2024, 06:44 PMit is possible but he wants you to code pathfinding for him xDmaybe we can make something more easliy then this like know the nearest pos of npc and walk to it
actually there is alot of AI-stuff can be done (and needed for DM-gamemods). I feel fear when I imagine how much work should be done to make npc to act like real players in terms of DM.
Quote from: habi2 on Nov 04, 2024, 05:05 PMHi [TDA]Speed, we can definitely think about making a path-finding npc. In fact from an IPL file, the path can be found. Ah yes, when given command to go to a location, it will walk through the road making left turn or right turn. it is possible now.i just knew that path finding maybe could be lag but i tried to understand the walking script code of yours what if player gets close exmple npc cop and wanted player if the wanted player near to npc he will start follow him like
Quote from: MEGAMIND on Oct 29, 2024, 11:11 AMi tried to make one with habis npcs but need alot of understanding and alot of timeQuote from: [TDA]Speed on Oct 29, 2024, 10:44 AMthats a good thing really imagine an AI npc with habis npcs plugins and AI of chatgpta.i npc gonna take ober every server and kill the shit out of users, pro npc 😅
actually got inspired by
so thought why not one for vcmp