text draws n sprites

Started by MEGAMIND, Jul 18, 2016, 08:41 PM

Previous topic - Next topic

MEGAMIND

How to use sprites and textdraws in latest version 04rel004 any ideas any function?

vito

We need easy-to-use lib (function/class) to call clinet-side functions from server without coding anything at client-side (excluding ctrl+v this lib).
(repost from removed topic)

DizzasTeR

What's so hard to create a simple stream to send an activation for a sprite/label and then a stream for deactivation?

KAKAN

Quote from: Doom_Kill3R on Jul 19, 2016, 06:04 AMWhat's so hard to create a simple stream to send an activation for a sprite/label and then a stream for deactivation?
Actually, the client side wiki isn't that documented, so, the newbies are having trouble.
oh no

vito

Quote from: Doom_Kill3R on Jul 19, 2016, 06:04 AMWhat's so hard to create a simple stream to send an activation for a sprite/label and then a stream for deactivation?
Yes, if it was just a one function before (as sprites).

EK.IceFlake

Quote from: KAKAN on Jul 19, 2016, 08:58 AM
Quote from: Doom_Kill3R on Jul 19, 2016, 06:04 AMWhat's so hard to create a simple stream to send an activation for a sprite/label and then a stream for deactivation?
Actually, the client side wiki isn't that documented, so, the newbies are having trouble.
The references posted by @Stormeus are very useful [on the major update topic]

MEGAMIND

can someone tell how to use sprites and textdraws in latest update of july 18 i downloaed the server.exe knoww what
what is the function or method to create text draws and sprites

KAKAN

Quote from: MEGAMIND on Jul 19, 2016, 09:26 PMcan someone tell how to use sprites and textdraws in latest update of july 18 i downloaed the server.exe knoww what
what is the function or method to create text draws and sprites
Client side scripting :D
http://forum.vc-mp.org/?topic=2719.msg20159#msg20159
oh no