Spheres are not apearing

Started by Nitro, Jul 22, 2017, 03:31 PM

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Nitro

hello everyone !!

i'm facing a problem with sphere since last week i try to fix it but failed ...
here is  images
http://imgur.com/a/vHfht
http://imgur.com/a/FrXMZ

that're showing sphere in front of some items that people can buy for their house ...
but problem is that some items front sphere is showing and looks nice but some items sphere are not showing ...

i tried many ways to fix it but failed !! ???? ...
hope you guys gave me solution about how can i fix it


Cool



MatheuS

CreateCheckpoint(player, world, isSphere, pos, rgb, radius)
You're using ARGB ( use RGB( R, G, B ) ) and converting to .tofloat but the color is .tointeger()
if( !sucess ) tryAgain();
Thanks to the VCMP community. It was the happiest period of my life.

Zone_Killer

Quote from: MatheuS on Jul 22, 2017, 05:11 PMCreateCheckpoint(player, world, isSphere, pos, rgb, radius)
You're using ARGB ( use RGB( R, G, B ) ) and converting to .tofloat but the color is .tointeger()
same problem. i have tried this. Only 40 checkpoints Are appearing.
Bohemia Is God Of Punjabi Rap
Yo Yo Honey Singh tou chutiya hai

vito1

it seems it's game limits itself

KAKAN

Quote from: vito1 on Jul 23, 2017, 09:18 AMit seems it's game limits itself
The limit was around 3000 or 1000 or at least, 255.
oh no

Zone_Killer

Bohemia Is God Of Punjabi Rap
Yo Yo Honey Singh tou chutiya hai

Shadow

QuotePS:is trash is ur home language??

Nitro

its mean it's vcmp plugins problem ??

Murdock

Quote from: MatheuS on Jul 22, 2017, 05:11 PMCreateCheckpoint(player, world, isSphere, pos, rgb, radius)
You're using ARGB ( use RGB( R, G, B ) ) and converting to .tofloat but the color is .tointeger()

You're supposed to be using ARGB, using RGB will give unexpected behaviour

gamingpro

lol that is incorrect i swear i test that and success, this the correct syntax:
CreateCheckpoint(player(if you need to show for everyone be it null),WorldID,true(Show to player(s) or not ? true to be shown and false to ben't shown), ARGB(Opacity(255 is maximum that will be shown.),Red,Green,Blue), Radius(Size 2 is like natural game missions checkpoint(s)));