0.4.7 Public Beta starting 2019-08-17

Started by Stormeus, Aug 14, 2019, 04:04 AM

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NicusorN5

Please post in the newer post about the postponing. Ok, bye, thanks. *runs*

Sebastian

Quote from: Xmair on Aug 19, 2019, 05:12 AMAren't hydraulics already possible through some vehicle properties? I made Voodoo hydraulics in VCCNR v2.0.

Other way than setting vehicle's rotation ?
Just curious.

Hendrix

I wish you could configure the Tickrate in VCMP as in other games

Xmair

Quote from: Sebastian on Aug 19, 2019, 06:16 PM
Quote from: Xmair on Aug 19, 2019, 05:12 AMAren't hydraulics already possible through some vehicle properties? I made Voodoo hydraulics in VCCNR v2.0.

Other way than setting vehicle's rotation ?
Just curious.
Yeah just the relative turning speed.

Credits to Boystang!

VU Full Member | VCDC 6 Coordinator & Scripter | EG A/D Contributor | Developer of VCCNR | Developer of KTB | Ex-Scripter of EAD

HunTinG