Vice Point Boat object
[Custom Object] Dummy with all the particles! »

=RK=MarineForce

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kennedyarz

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MEGAMIND

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=RK=MarineForce

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Re: Vice Point Boat object
« Reply #3,  »
LOL : Me new Scripter or Object But i now start make ing this is my = 1st object :

EK.IceFlake

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Re: Vice Point Boat object
« Reply #4,  »
Quote from bhaiok on August 8th, 2017, 03:51 PM
LOL : Me new Scripter or Object But i now start make ing this is my = 1st object :
We don't care.
And this code doesn't even work:
Code: [Select]
else if ( cmd == "shipdm" )
   {
 Player.Pos  = ( -443.73, 1665.66, 32.8408 )
}

kennedyarz

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Re: Vice Point Boat object
« Reply #5,  »
"P"  Player.Pos = player.Pos

Code: [Select]
else if ( cmd == "garbage" )
   {
 player.Pos  = ( -443.73, 1665.66, 32.8408 )
}

Xmair

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=RK=MarineForce

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