Stormeus, and in extension whoever else makes up the dev team, I think you need an outside perspective.
Now I'm no coder but I started getting real serious about custom 3D model design (building something from scratch) recently along with utilizing my graphic design skill set as it would regards to GUI and map development. My aspiration is to finish my project of building from scratch an entirely new city, new world, new sandbox to play on. Hell the next Vice War in December is a spin-off project of this main one. The drive is there for me to give back to the community to be able to can push this kind of material for themselves, to know what to do as we can all agree this part of the 0.4 update has been half-wasted potential. Not much 3D designers around.
Now I mention this to point out as an outsider coming in with a passion, when I speak to Shadow, SLC, Seby, vito, Doom_Kill3R, Drake and NewK for advice around this, you can sense the level of resentment they have to the dev team. I look at the myriad of contributions SLC made here, idk the history but I was absolutely astonished to find out that he is not apart of the development team, absolutely shocked. The dev body has its reasons I'm sure, always multiple sides to a story but as far as my eyes can see, speaking bluntly here, someone made a stupid decision, straight up. And the worse part is it's like for some reason he's not being heard, he's giving so much and the higher body doesn't care much for it, just challenge and dismiss him to a discouraging degree in my opinion. It is so bizarre to me. Did he do something? I don't know but the community praises his efforts here; his work speaks for itself. Kudos to him for being around so long, for putting up with all that wall action against him.
Then, I look at some projects Shadow has tried and even some advice he's given me and I could pick it up early that Shadow is one of those persons that aspired (if not still aspire) to create some useful mods to VC, things missing in the original game like a GPS system out of the map world. I can't recall if that was a project for him but he seems like the kind of person that would try that kinda thing, add to the capability of VC:MP in some useful and interesting ways and you know what I noticed? He just gets shut down and that's the end of that. The dev team killed his horse and he can't revive it. Doom_Kill3R it's the same thing but from a different angle (I was speaking to him about GUI related stuff), and to this day I haven't seen him say a single thing good about the direction the GUI code opted to take.
Again, multiple sides to a story so I don't want to be closed-minded to hold the wrong conclusion but what I'm picking up here is that in this section of VC:MP, we have passionate creative people having their dreams destroyed because more often that not, the dev team issued a blind eye and deaf ear to the community. So whoever steps up and wants to continue development for VC:MP, forget about busy lives and time constraints, think about the union and relationships we have as a community first.
Whatever happened before shouldn't matter. Start on a clean slate where the developers are hearing the needs of the creators and the creators are appreciating the efforts of the developers. Whatever system you had that threatens this now, get rid of it. The community will get a lot farther than it is right now if we all strive for good relations.