Hi guys,Quote from Athanatos(^_^) on February 9th, 2018, 01:56 PM I didn't say anything like that, but even if I had, we'd be hard pressed to "close" VC:MP anyway. We don't run the servers, we don't have a kill switch in the client and the browser is designed in such a way that even if our servers go down (as has regrettably happened here), the community is able to direct people to an alternate source.
As has been mentioned, I have grown disenchanted with VC:MP development, partially because it's a lot of work for very little appreciation, but also because I'm a full-time student, and when I'm not in school I work full-time. When you're asleep for 8 hours a day, working another 8 hours a day and spending the rest of your time trying to have a social life, there's very little time to devote to the project.
I don't want VC:MP to die considering there's still an active community surrounding it. I honestly don't know what to do though -- the few community members I figured were knowledgeable enough in C++ and good ambassadors of the community don't seem to be active anymore either, and I've been away for so long that I don't even know if there's anyone I can recruit as a developer. As many have also noticed and taken advantage of, the anti-cheat infrastructure isn't robust, so completely open sourcing VC:MP is also out of the question since I have no doubt that any positive contributions by the community would be immediately outweighed by people changing the code to cheat. I'm open to hearing what the community thinks about the situation.
In the meantime I'll see if the server itself is still up, and if not I'll update the ModDB download we have to point to Thijn's server.
Nice, I tought @Stormeus posted that vcmp is closing.Quote from Mack on February 9th, 2018, 02:12 AM :)
As has been mentioned, I have grown disenchanted with VC:MP development, partially because it's a lot of work for very little appreciation, but also because I'm a full-time student, and when I'm not in school I work full-time. When you're asleep for 8 hours a day, working another 8 hours a day and spending the rest of your time trying to have a social life, there's very little time to devote to the project.
I don't want VC:MP to die considering there's still an active community surrounding it. I honestly don't know what to do though -- the few community members I figured were knowledgeable enough in C++ and good ambassadors of the community don't seem to be active anymore either, and I've been away for so long that I don't even know if there's anyone I can recruit as a developer. As many have also noticed and taken advantage of, the anti-cheat infrastructure isn't robust, so completely open sourcing VC:MP is also out of the question since I have no doubt that any positive contributions by the community would be immediately outweighed by people changing the code to cheat. I'm open to hearing what the community thinks about the situation.
In the meantime I'll see if the server itself is still up, and if not I'll update the ModDB download we have to point to Thijn's server.