Socket plug-in crashes

Started by Yyg, Feb 01, 2019, 01:34 AM

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Yyg

:DHello, everyone. I have a problem with the Socket plug-in.

I will use Socket to create a local server to accept external data

But I found that when I used Socket. SendClient, the server crashed.

I use the modified code under SetNewConnFunc. I can receive data normally, but I can't send it to the client.

thisSocket.SendClient ("test", 0);
I saw [crash when client joined] in the forum, but now it has been repaired. I think this may be the same problem. How can I do it? Please help me!