Player immunity flag 64 does not work

Started by krystianoo, Jan 04, 2020, 11:20 AM

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krystianoo

Description
Player immunity flag 64, designed to protect the player against headshots, does not work.

Reproducible
Always

What you were doing when the bug happened
FindPlayer(0).Immunity = 64 -> fired an M4 at 0's head and he died to a headshot.

What do you think caused the bug
Improperly implemented flag. The other ones work fine.

NicusorN5

Check the flag that makes the player immune to everything. It dosen't work for pythons and M60's.