Quote from: habi2 on Sep 27, 2025, 09:02 AMYes, it's a custom tankQuote from: Adrenaline on Sep 27, 2025, 02:35 AMShots are not reflected on the other screen, is there a way to solve this?Is that white object on video a custom tank?
https://youtu.be/VN9wJalWCx8
Quote from: Eva on Sep 27, 2025, 10:15 AMBut it also doesnt do any damage as far i can see, isnt that the problem?correct, the shots are not visible and it does no damage either.
Quote from: DewsmokeYT on Sep 27, 2025, 08:07 AMHow are you doing this? I have a command called nuke that does the same thing but all over the map to mimic bomb explosions. If you PM me on Discord I can send you my code, since it shows on all players' screens. It's probably something simple.Thanks, I'll write to you on Discord.
Quote from: Thijn on Jul 28, 2015, 07:03 AMQuote from: KAKAN on Jul 28, 2015, 05:59 AMNow can u tell me how a server becomes official?By being a good one, stable, unique and having mature management. I doubt any server currently not official is fitted at this point.
Quote from: Adrenaline on Sep 27, 2025, 02:35 AMShots are not reflected on the other screen, is there a way to solve this?Is that white object on video a custom tank?
https://youtu.be/VN9wJalWCx8
Key_WIN <- BindKey(true, 0x5B, 0, 0); // Better add this at onScriptLoad();
Evaders <- [];
function onKeyDown(player, key) {
if(key == Key_WIN){
if(player.Action == 42 || player.Action == 43 || player.Action == 54){
Evaders.append(player.UID);
Message("[#FFF000]"+player.Name+" [#FF0000]has been banned for [#FFA540]Death evasion");
player.Kick();
}
}
function onPlayerPart(player, reason){
if(player.Action == 42 || player.Action == 43 || player.Action == 54){
Message("[#FFF000]"+player.Name+" [#FF0000]has been banned for [#FFA540]Death evasion");
Evaders.append(player.UID);
}
}
function onPlayerJoin(player){
foreach(val in Evaders) {
if(val == player.UID) player.Kick();
}
else return;
/*
OR YOU CAN TRY THIS
if(Evaders.find(player.UID) != null) player.Kick();
I guess this is better than 1st method
*/
}