Recent Posts
1
Quote from Sebastian on October 18th, 09:42 PM
I doubt the engine supports a sea over a sea... since you can only edit a (2d) image to set it.
There my dreams of making an other map to my server are gone,
2
Quote from Kenneth Law on October 17th, 04:34 PM
I have to do that to make sure the original vice city sea still exists while another sea generated is added in for the custom map in sky.
I doubt the engine supports a sea over a sea... since you can only edit a (2d) image to set it.
Though, in order to set water for different levels, you can use different colors, and then just specify the height level you want.

Here is my custom waterpro.dat used in #TLRP server


black => water level 6.0 (default)
maroon => water level 72.0
etc...
3
Support / Hey, guys, how can I make a lumberjack script
« on October 18th, 06:34 PM by Chicken »
lumberjack script same  the VKS server . How does VKS do it? :'(
4
Community Plugins / Re: create bots with this plugin
« on October 18th, 01:39 PM by Athanatos »
Quote from kennedyarz on October 17th, 01:57 PM
It is something positive for the community, but you connect to a server with 17 players and the only real one is you, the other 16 are bots. it's ridiculous that they enlist as normal players.
Welp Kewun did build one of his old server crashers using this thing XD
5
Script Showroom / Re: Set Grapics Command!
« on October 17th, 08:05 PM by Halilibow »
dude what is this¿?
6
I've learnt how to use the tool to get the water visible now. All I need to do is to click the 'generate small map button' displayed on water editor after the sea boundary has been properly set. Only with the button clicked the sea can become visible in game.
Now the only problem is that if I can create sea in a same area  while it is on two different height? Since SetWaterLevel() doesn't work with waterpro.dat added in as mentioned above, I have to do that to make sure the original vice city sea still exists while another sea generated is added in for the custom map in sky.
7
Community Plugins / Re: create bots with this plugin
« on October 17th, 01:57 PM by kennedyarz »
It is something positive for the community, but you connect to a server with 17 players and the only real one is you, the other 16 are bots. it's ridiculous that they enlist as normal players.
8
Support / Re: vc-mp have stream sound Now?
« on October 17th, 01:38 PM by DizzasTeR »
Nope
9
Support / Re: vc-mp have stream sound Now?
« on October 17th, 12:44 PM by Chicken »
Quote from DizzasTeR on October 17th, 12:36 PM
You can have custom sounds and make them play only in some areas (They are unreliable) but you cannot play sound streams no, its not possible.
Is there any way to pause the sound?
10
Support / Re: vc-mp have stream sound Now?
« on October 17th, 12:36 PM by DizzasTeR »
You can have custom sounds and make them play only in some areas (They are unreliable) but you cannot play sound streams no, its not possible.