Recent Posts
1
Snippet Showroom / Re: Cop System
« Today at 12:30 AM by VK.Jona83Killer »
Good work Marine!
2
Snippet Showroom / Re: Cop System
« Yesterday at 09:23 PM by =RK=MarineForce »
Can u tell me their is bug?
3
Snippet Showroom / Re: Cop System
« Yesterday at 08:07 PM by GoldRick »
bien, sigue asi! :D
4
Support / Re: readinistring
« Yesterday at 06:51 PM by MEGAMIND »
*Bump* pls i do want solution to this
5
Scripting and Server Management / Re: Fix spawn pos
« Yesterday at 04:30 PM by vitogta »
6
Support / Re: readinistring
« Yesterday at 11:50 AM by MEGAMIND »
Quote from =RK=MarineForce Yesterday at 11:13 AM
print it? u want see whats in object.ini?

print("objects.ini"); xDD
At marine force pls stay out of this lol
7
Support / Re: readinistring
« Yesterday at 11:13 AM by =RK=MarineForce »
print it? u want see whats in object.ini?

print("objects.ini"); xDD
8
xDD

  player.SpectateTarget = false; xDD null but best :D
9
function onPlayerSpawn( player )
{
player.Pos = Vector( 0,0,0 );
}

add this on scriptload

SetUseClasses( true );

this problem can be in request spawn i think
10
Support / Re: readinistring
« Yesterday at 10:58 AM by MEGAMIND »
Quote from Athanatos Yesterday at 10:43 AM
You need to use that loop part. That's there's isn't a variable named i.
how ? u do know that im weak at ini