Vice City: Multiplayer

Community Projects => George's VC:MP Launcher => Topic started by: George on February 1st, 2016, 07:38 AM

Title: VC:MP Launcher
Post by: George on February 1st, 2016, 07:38 AM
I don't know if I can post this here, however no one told me that I couldn't, so here it go.

As a competitor of the National Service for Industrial Training, I'm training to participate of the Knowledge Olympiad and hereafter participate of the WorldSkills... But that doesn't matter to you. What I'm trying to say is: On my training season I made an application which interacts with the internet, guess what? I made a VCMP Browser... yeah that's not big deal, but somehow I got excited with that and I've decided to turn it in something more... So without futher ado here's the result, I present to you the VC:MP Launcher!

(http://lbr-gang.com/vcmp_launcher/imgs/launcher.PNG)


(http://lbr-gang.com/vcmp_launcher/imgs/friends.png)


(http://lbr-gang.com/vcmp_launcher/imgs/friend_details.png)





Where is the download link? To avoid complications and misunderstandings I will wait a couple of hours for some developer post objections or anything that goes against the project be released to public.

So, Why did I post this anyway? I'm not good with "holding" things like that and I really like to make people of communities like this one happy and excited with tools that make the gameplay and interaction enjoyable and fun.



Finally the download is now available!
VC:MP Launcher.zip(http://vcmp.lbr-gang.com/download/VCMP_Launcher.zip)

*To use the application you need at least version 4.5.1 of the .NET Framework and Visual C++ Redistributable for Visual Studio 2015.
.NET Framework 4.5.1(https://www.microsoft.com/en-us/download/details.aspx?id=40779)
 Visual C++ Redistributable for Visual Studio 2015(https://www.microsoft.com/en-us/download/details.aspx?id=48145)  DOWNLOAD x86(32 bit).

*For security reasons, you need to register an account and do login in the launcher, that's required to store your friends list, history, favorites, nickname etc, and also for future features. Please provide a valid email address, that's way out to restore your password if you loses.

*Everytime you open the launcher, you have to wait a couple seconds until it loads every server from VC:MP's masterlist, this is needed because the launcher caches all informations required to not do that over again when you request.

OBS: If you don't want to register an account, so you have to wait until I release a basic version of the launcher.



~George
Title: Re: VC:MP Launcher
Post by: Anik on February 1st, 2016, 07:45 AM
WOW. YOu have done a good work. Waiting for the download link.
Off:- Why Your Profile link is Green? See this @George Only @stormeus and @maxorator have their profile link in green
Title: Re: VC:MP Launcher
Post by: Doom_Kill3R on February 1st, 2016, 07:46 AM
I must say it looks really good and descent not only from its look but also the possibilities and features its providing. Excellent work.
Title: Re: VC:MP Launcher
Post by: KAKAN on February 1st, 2016, 08:36 AM
Quote from Doom_Kill3R on February 1st, 2016, 07:46 AM
I must say it looks really good and descent not only from its look but also the possibilities and features its providing. Excellent work.
Love that launcher! Are you planning to keep it updated or it's just a project?
Title: Re: VC:MP Launcher
Post by: MatheuS on February 1st, 2016, 08:52 AM
Quote from KAKAN on February 1st, 2016, 08:36 AM
Quote from Doom_Kill3R on February 1st, 2016, 07:46 AM
I must say it looks really good and descent not only from its look but also the possibilities and features its providing. Excellent work.
Love that launcher! Are you planning to keep it updated or it's just a project?
I think they are both
Title: Re: VC:MP Launcher
Post by: Xmair on February 1st, 2016, 09:56 AM
Oh my goodness, I'm lovin' it.
Title: Re: VC:MP Launcher
Post by: Stormeus on February 1st, 2016, 10:00 AM
Not sure if I was explicit enough liking the post but you have my personal approval at least, but as with all compiled programs here you'll have to provide source code for the browser.
Title: Re: VC:MP Launcher
Post by: FarisDon on February 1st, 2016, 10:39 AM
Sound's cool, for me! Nice Work!
Title: Re: VC:MP Launcher
Post by: George on February 1st, 2016, 04:41 PM
Quote from KAKAN on February 1st, 2016, 08:36 AM
Quote from Doom_Kill3R on February 1st, 2016, 07:46 AM
I must say it looks really good and descent not only from its look but also the possibilities and features its providing. Excellent work.
Love that launcher! Are you planning to keep it updated or it's just a project?
Yeah, you can bet that! :)
Quote from Stormeus on February 1st, 2016, 10:00 AM
Not sure if I was explicit enough liking the post but you have my personal approval at least, but as with all compiled programs here you'll have to provide source code for the browser.
I'd not like to. Don't take me wrong, I just don't want see copies of that with few little modifications and probably malicious codes.
I gladly give the source code to developer team to be analyzed or whatever you want, if that helps.
Title: Re: VC:MP Launcher
Post by: KAKAN on February 1st, 2016, 04:48 PM
Quote from George on February 1st, 2016, 04:41 PM
Quote from Stormeus on February 1st, 2016, 10:00 AM
Not sure if I was explicit enough liking the post but you have my personal approval at least, but as with all compiled programs here you'll have to provide source code for the browser.
I'd not like to. Don't take me wrong, I just don't want see copies of that with few little modifications and probably malicious codes.
I gladly give the source code to developer team to be analyzed or whatever you want, if that helps.
Thought the same.
Title: Re: VC:MP Launcher
Post by: KakaroT on February 1st, 2016, 05:37 PM
Nice work man, love the features you imported in it.
Quote from George on February 1st, 2016, 04:41 PM
Quote from Stormeus on February 1st, 2016, 10:00 AM
Not sure if I was explicit enough liking the post but you have my personal approval at least, but as with all compiled programs here you'll have to provide source code for the browser.
I'd not like to. Don't take me wrong, I just don't want see copies of that with few little modifications and probably malicious codes.
I gladly give the source code to developer team to be analyzed or whatever you want, if that helps.
^ +1.
Title: Re: VC:MP Launcher
Post by: aXXo on February 1st, 2016, 08:36 PM
This looks amazing.
Title: Re: VC:MP Launcher
Post by: luchgox on February 1st, 2016, 10:39 PM
Awesome.
Title: Re: VC:MP Launcher
Post by: Stormeus on February 1st, 2016, 10:41 PM
If you just upload an analysis of it to Virustotal that'd also be okay in this case. Frankly I trust you enough to not do anything stupid but it'd be nice to have everything be verifiably clean.
Title: Re: VC:MP Launcher
Post by: George on February 1st, 2016, 11:55 PM
VC:MP Launcher: https://www.virustotal.com/ro/file/acbe9704c071c7b600477543c88f6ebbc9cf4ce1ac39752e98d9c53dfaabfa8a/analysis/1454369626/
The launcher updater: https://www.virustotal.com/ro/file/b6ae7ed8ca2b1bb1636650330d4ad0f4d3afc92c5138ed0ffd919481353f289f/analysis/1454370294/

The "HEUR/QVM03.0.Malware.Gen" is a suspicious of the .NET WebClient class which I used in both applications. Some anti-virus has added it to whitelist but some doesn't.
Title: Re: VC:MP Launcher
Post by: Stormeus on February 2nd, 2016, 12:27 AM
Qihoo isn't really an established antivirus client so I'd let it slide since the other 52 clients said it was clean.
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 2nd, 2016, 05:07 AM
Quote from George on February 1st, 2016, 11:55 PM
VC:MP Launcher: https://www.virustotal.com/ro/file/acbe9704c071c7b600477543c88f6ebbc9cf4ce1ac39752e98d9c53dfaabfa8a/analysis/1454369626/
The launcher updater: https://www.virustotal.com/ro/file/b6ae7ed8ca2b1bb1636650330d4ad0f4d3afc92c5138ed0ffd919481353f289f/analysis/1454370294/

The "HEUR/QVM03.0.Malware.Gen" is a suspicious of the .NET WebClient class which I used in both applications. Some anti-virus has added it to whitelist but some doesn't.
Qihoo 360 is very bad! >:(
Title: Re: VC:MP Launcher
Post by: Murdock on February 2nd, 2016, 08:06 AM
Nice work, I hope you'll consider open-source ;)
Title: Re: VC:MP Launcher
Post by: KAKAN on February 2nd, 2016, 08:32 AM
Quote from Murdock on February 2nd, 2016, 08:06 AM
Nice work, I hope you'll consider open-source ;)
He won't. Who would want his hard work open-source so that other can claim it as there own by doing some minor changes?( like changing the credits lol )
Title: Re: VC:MP Launcher
Post by: SunnY on February 2nd, 2016, 12:00 PM
Quote from KAKAN on February 2nd, 2016, 08:32 AM
Quote from Murdock on February 2nd, 2016, 08:06 AM
Nice work, I hope you'll consider open-source ;)
He won't. Who would want his hard work open-source so that other can claim it as there own by doing some minor changes?( like changing the credits lol )
It is possible, but If anybody does that he will look nothing but a complete retard. I mean, this is the only VCMP forum everybody knows who is the real owner/scripter (or whatever you call it) of this VCMP launcher.
Or I guess, it will be dealth in private. ;)
Title: Re: VC:MP Launcher
Post by: KAKAN on February 2nd, 2016, 02:14 PM
Quote from SunnY on February 2nd, 2016, 12:00 PM
Quote from KAKAN on February 2nd, 2016, 08:32 AM
Quote from Murdock on February 2nd, 2016, 08:06 AM
Nice work, I hope you'll consider open-source ;)
He won't. Who would want his hard work open-source so that other can claim it as there own by doing some minor changes?( like changing the credits lol )
It is possible, but If anybody does that he will look nothing but a complete retard. I mean, this is the only VCMP forum everybody knows who is the real owner/scripter (or whatever you call it) of this VCMP launcher.
Or I guess, it will be dealth in private. ;)
Then this post must be stickied to let others know who's the real scripter of it.
Title: Re: VC:MP Launcher
Post by: Anik on February 2nd, 2016, 03:32 PM
Quote from KAKAN on February 2nd, 2016, 02:14 PM
Quote from SunnY on February 2nd, 2016, 12:00 PM
Quote from KAKAN on February 2nd, 2016, 08:32 AM
Quote from Murdock on February 2nd, 2016, 08:06 AM
Nice work, I hope you'll consider open-source ;)
He won't. Who would want his hard work open-source so that other can claim it as there own by doing some minor changes?( like changing the credits lol )
It is possible, but If anybody does that he will look nothing but a complete retard. I mean, this is the only VCMP forum everybody knows who is the real owner/scripter (or whatever you call it) of this VCMP launcher.
Or I guess, it will be dealth in private. ;)
Then this post must be stickied to let others know who's the real scripter of it.
Agreed
Title: Re: VC:MP Launcher
Post by: Thijn on February 2nd, 2016, 04:55 PM
It is an unofficial launcher and therefor I wont necessarily sticky this. Maybe change the title to [UNOFFICIAL] VC:MP Launcher or something similar and it might, if this actually gets open-source'd.

It looks nice. How fast is it compared to the official browser?
And does it handle launching, checking for updates, and installing updates as well?
Title: Re: VC:MP Launcher
Post by: . on February 2nd, 2016, 05:03 PM
If it actually remembers the username and game path then that's more then good for me. The official one always forgets those and I have to enter them manually on each start. Which is a pain in the a$$.
Title: Re: VC:MP Launcher
Post by: Thijn on February 2nd, 2016, 05:17 PM
Quote from S.L.C on February 2nd, 2016, 05:03 PM
If it actually remembers the username and game path then that's more then good for me. The official one always forgets those and I have to enter them manually on each start. Which is a pain in the a$$.
Not heard that bug before... I've not had to re-enter anything since I initially installed when it was in private testing..
Title: Re: VC:MP Launcher
Post by: . on February 2nd, 2016, 05:28 PM
Quote from Thijn on February 2nd, 2016, 05:17 PM
Not heard that bug before... I've not had to re-enter anything since I initially installed when it was in private testing..
I had to do that ever since I've known about VC:MP no mater the OS. XP, 7, 8, 10, x32/x64, admin/regular privileges, compatibility modes etc. you name it. I've tried it all. If I open the config files the values are there but when the browser starts... nothing. Not the first time I've complained about this.
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 2nd, 2016, 05:43 PM
Quote from KAKAN on February 2nd, 2016, 08:32 AM
Quote from Murdock on February 2nd, 2016, 08:06 AM
Nice work, I hope you'll consider open-source ;)
He won't. Who would want his hard work open-source so that other can claim it as there own by doing some minor changes?( like changing the credits lol )
If I have enough time, I would make one and open source. However, .NET can be decompile, so release the exe means release the source code. :P
Title: Re: VC:MP Launcher
Post by: KAKAN on February 2nd, 2016, 05:56 PM
Well, the thing that SLC told is false and true too. That bug doesn't happens to me on my Desktop, while on the laptop, it does.
Title: Re: VC:MP Launcher
Post by: Stormeus on February 2nd, 2016, 05:59 PM
Quote from KAKAN on February 2nd, 2016, 08:32 AM
Quote from Murdock on February 2nd, 2016, 08:06 AM
Nice work, I hope you'll consider open-source ;)
He won't. Who would want his hard work open-source so that other can claim it as there own by doing some minor changes?( like changing the credits lol )
All the 0.4 plugins are open-source and honestly it's made maintaining them so much easier. A bunch of bugfixes in Squirrel, for example, are thanks to community contributors finding and fixing issues.



We were also planning on making our own official refresh of the browser though that's been on the backburner for a while, so it's nice to have this in the interim.
Title: Re: VC:MP Launcher
Post by: KAKAN on February 2nd, 2016, 06:08 PM
Then why the official VCMP browser is not open-source?
Well, think of this, this browser is far more better than the official one. It is worthy to be the official one.
Title: Re: VC:MP Launcher
Post by: George on February 2nd, 2016, 06:17 PM
Unfortunately, the game connection is through the official browser because I don't know how exactly the vcmp injection is done, I've tried so many ways and doesn't worked. And the launcher doesn't update the vcmp client due to same thing, I don't know how it's done.

If Stormeus helps with that, it would be amazing and I'll be thankful.
Title: Re: VC:MP Launcher
Post by: Sebastian on February 2nd, 2016, 07:19 PM
/megoes crazy !!
Briliant job, George ! Great design, great features !
Would be cool to see this becoming the official VC:MP Browser.
VCMP Launcher aka The best MP servers Browser.
Title: Re: VC:MP Launcher
Post by: Piterus on February 2nd, 2016, 08:50 PM
Good job. Congratulations.
Title: Re: VC:MP Launcher
Post by: Coolkid on February 2nd, 2016, 10:14 PM
when can i download it waiting for the link
Title: Re: VC:MP Launcher
Post by: George on February 2nd, 2016, 10:36 PM
I'm waiting for some reply from @Stormeus and while this I'm adding some new additional stuff.
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 3rd, 2016, 01:00 AM
Quote from George on February 2nd, 2016, 06:17 PM
Unfortunately, the game connection is through the official browser because I don't know how exactly the vcmp injection is done, I've tried so many ways and doesn't worked. And the launcher doesn't update the vcmp client due to same thing, I don't know how it's done.

If Stormeus helps with that, it would be amazing and I'll be thankful.
I can tell you how it works. :D It's remote thread inject. You can search it on the Internet. After I got home I will give you an example code.
Title: Re: VC:MP Launcher
Post by: George on February 3rd, 2016, 01:10 AM
Quote from ysc3839 on February 3rd, 2016, 01:00 AM
Quote from George on February 2nd, 2016, 06:17 PM
Unfortunately, the game connection is through the official browser because I don't know how exactly the vcmp injection is done, I've tried so many ways and doesn't worked. And the launcher doesn't update the vcmp client due to same thing, I don't know how it's done.

If Stormeus helps with that, it would be amazing and I'll be thankful.
I can tell you how it works. :D It's remote thread inject. You can search it on the Internet. After I got home I will give you an example code.
Ohh, that's great, thanks! :D
Title: Re: VC:MP Launcher
Post by: Coolkid on February 3rd, 2016, 01:52 AM
Stormeus I trust george you can give him premission to launch the server and it can be official server if it is uploaded i will delete official serevr and this will be the server i use
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 3rd, 2016, 05:50 AM
Quote from George on February 3rd, 2016, 01:10 AM
Quote from ysc3839 on February 3rd, 2016, 01:00 AM
Quote from George on February 2nd, 2016, 06:17 PM
Unfortunately, the game connection is through the official browser because I don't know how exactly the vcmp injection is done, I've tried so many ways and doesn't worked. And the launcher doesn't update the vcmp client due to same thing, I don't know how it's done.

If Stormeus helps with that, it would be amazing and I'll be thankful.
I can tell you how it works. :D It's remote thread inject. You can search it on the Internet. After I got home I will give you an example code.
Ohh, that's great, thanks! :D
Finished! :D https://bitbucket.org/snippets/ysc3839/dn5pL
I don't have steam version vice city, so I can't test if it works with steam. It seems that VCMPBrowser uses "vcmp-proxy.dll" to inject in steam.
Title: Re: VC:MP Launcher
Post by: Coolkid on February 3rd, 2016, 01:23 PM
What to do with this code where to download browser
Title: Re: VC:MP Launcher
Post by: KAKAN on February 3rd, 2016, 01:27 PM
Quote from Coolkid on February 3rd, 2016, 01:23 PM
What to do with this code where to download browser
Wait lol. That code is not for you, it was for George
Title: Re: VC:MP Launcher
Post by: [SK]Kelvin on February 3rd, 2016, 04:09 PM
Very good job, I like that Launcher!
Title: Re: VC:MP Launcher
Post by: George on February 3rd, 2016, 06:00 PM
Quote from ysc3839 on February 3rd, 2016, 05:50 AM
Quote from George on February 3rd, 2016, 01:10 AM
Quote from ysc3839 on February 3rd, 2016, 01:00 AM
Quote from George on February 2nd, 2016, 06:17 PM
Unfortunately, the game connection is through the official browser because I don't know how exactly the vcmp injection is done, I've tried so many ways and doesn't worked. And the launcher doesn't update the vcmp client due to same thing, I don't know how it's done.

If Stormeus helps with that, it would be amazing and I'll be thankful.
I can tell you how it works. :D It's remote thread inject. You can search it on the Internet. After I got home I will give you an example code.
Ohh, that's great, thanks! :D
Finished! :D https://bitbucket.org/snippets/ysc3839/dn5pL
I don't have steam version vice city, so I can't test if it works with steam. It seems that VCMPBrowser uses "vcmp-proxy.dll" to inject in steam.
Thanks! that helped me a lot!


Finally the download is now available!
VC:MP Launcher.zip(http://vcmp.lbr-gang.com/download/VCMP_Launcher.zip)

Warning: The version is not stable yet, so problems may occurs, bugs might appers and as long as you report them, I will solve them asap.

Thank you everybody and enjoy! :D
Title: Re: VC:MP Launcher
Post by: luchgox on February 3rd, 2016, 06:30 PM
(https://lh3.googleusercontent.com/bI5ZjMPKfwV5pLHGufEfd76dC0cbHh8IoTRb8Wm745NRPiMgUlSysE48EzvL9gC8jIvEd9_rwIQNUc9iuio5PWSKB-0arCvvd4uJpEPdsjzl5QsV-k41GnGfhFOvl_8aEIVpdG42NZQ3RJSkRXurq9ku7Unp5oFdnSTnXTF4umD9WRWsTUGEMuxtj8gBPMvu0Faozv6wpeFCMWyT6dLESJ5vQEo7GPHrM3rXKS1q8XaBru2cCF9t7cdOuaj1kp1gBOpfEmEwp3qgtb9ZrL7eYIKR3n7JaTaoiWY9dM5mIStKHPHARfiRl9JcnS1OVukp-BgB1h44gVyTG_YiXytW5bR8lAd-yBj2Bq57UkoyboBfe9_cAIyxhTk7T6Kfo-va-EkjAi0yc1lwZ_F5xkq_-4R8PKGn_SJT0YrgGog6-bWlDsQd18r9Zvcub4pTFWM4gwPzZPA10hxBZo-k3U0JZlrSwcr6HTdcwkokhFoOCkAXh6F4XzoO_ulJ-UOp2FgFnjbJzseB9ZbXMMh1KBO4gfM02mDwurYhUJXrWKGvKPLrnVpStfB47KHLjKZ3ztU1sOLw=w890-h667-no)

I getting this error and browser is very slow load servers.
Title: Re: VC:MP Launcher
Post by: George on February 3rd, 2016, 06:45 PM
Quote from mmujtaba24 on February 3rd, 2016, 06:30 PM
(https://lh3.googleusercontent.com/bI5ZjMPKfwV5pLHGufEfd76dC0cbHh8IoTRb8Wm745NRPiMgUlSysE48EzvL9gC8jIvEd9_rwIQNUc9iuio5PWSKB-0arCvvd4uJpEPdsjzl5QsV-k41GnGfhFOvl_8aEIVpdG42NZQ3RJSkRXurq9ku7Unp5oFdnSTnXTF4umD9WRWsTUGEMuxtj8gBPMvu0Faozv6wpeFCMWyT6dLESJ5vQEo7GPHrM3rXKS1q8XaBru2cCF9t7cdOuaj1kp1gBOpfEmEwp3qgtb9ZrL7eYIKR3n7JaTaoiWY9dM5mIStKHPHARfiRl9JcnS1OVukp-BgB1h44gVyTG_YiXytW5bR8lAd-yBj2Bq57UkoyboBfe9_cAIyxhTk7T6Kfo-va-EkjAi0yc1lwZ_F5xkq_-4R8PKGn_SJT0YrgGog6-bWlDsQd18r9Zvcub4pTFWM4gwPzZPA10hxBZo-k3U0JZlrSwcr6HTdcwkokhFoOCkAXh6F4XzoO_ulJ-UOp2FgFnjbJzseB9ZbXMMh1KBO4gfM02mDwurYhUJXrWKGvKPLrnVpStfB47KHLjKZ3ztU1sOLw=w890-h667-no)

I getting this error and browser is very slow load servers.
Make sure if "vcmp_injector.dll" is at same directory as VCMP Launcher.exe.
Title: Re: VC:MP Launcher
Post by: luchgox on February 3rd, 2016, 06:52 PM
Quote from George on February 3rd, 2016, 06:45 PM
Quote from mmujtaba24 on February 3rd, 2016, 06:30 PM
(https://lh3.googleusercontent.com/bI5ZjMPKfwV5pLHGufEfd76dC0cbHh8IoTRb8Wm745NRPiMgUlSysE48EzvL9gC8jIvEd9_rwIQNUc9iuio5PWSKB-0arCvvd4uJpEPdsjzl5QsV-k41GnGfhFOvl_8aEIVpdG42NZQ3RJSkRXurq9ku7Unp5oFdnSTnXTF4umD9WRWsTUGEMuxtj8gBPMvu0Faozv6wpeFCMWyT6dLESJ5vQEo7GPHrM3rXKS1q8XaBru2cCF9t7cdOuaj1kp1gBOpfEmEwp3qgtb9ZrL7eYIKR3n7JaTaoiWY9dM5mIStKHPHARfiRl9JcnS1OVukp-BgB1h44gVyTG_YiXytW5bR8lAd-yBj2Bq57UkoyboBfe9_cAIyxhTk7T6Kfo-va-EkjAi0yc1lwZ_F5xkq_-4R8PKGn_SJT0YrgGog6-bWlDsQd18r9Zvcub4pTFWM4gwPzZPA10hxBZo-k3U0JZlrSwcr6HTdcwkokhFoOCkAXh6F4XzoO_ulJ-UOp2FgFnjbJzseB9ZbXMMh1KBO4gfM02mDwurYhUJXrWKGvKPLrnVpStfB47KHLjKZ3ztU1sOLw=w890-h667-no)

I getting this error and browser is very slow load servers.
Make sure if "vcmp_injector.dll" is at same directory as VCMP Launcher.exe.
Yes it is in same directory.
Title: Re: VC:MP Launcher
Post by: George on February 3rd, 2016, 06:54 PM
Quote from mmujtaba24 on February 3rd, 2016, 06:52 PM
Quote from George on February 3rd, 2016, 06:45 PM
Quote from mmujtaba24 on February 3rd, 2016, 06:30 PM
(https://lh3.googleusercontent.com/bI5ZjMPKfwV5pLHGufEfd76dC0cbHh8IoTRb8Wm745NRPiMgUlSysE48EzvL9gC8jIvEd9_rwIQNUc9iuio5PWSKB-0arCvvd4uJpEPdsjzl5QsV-k41GnGfhFOvl_8aEIVpdG42NZQ3RJSkRXurq9ku7Unp5oFdnSTnXTF4umD9WRWsTUGEMuxtj8gBPMvu0Faozv6wpeFCMWyT6dLESJ5vQEo7GPHrM3rXKS1q8XaBru2cCF9t7cdOuaj1kp1gBOpfEmEwp3qgtb9ZrL7eYIKR3n7JaTaoiWY9dM5mIStKHPHARfiRl9JcnS1OVukp-BgB1h44gVyTG_YiXytW5bR8lAd-yBj2Bq57UkoyboBfe9_cAIyxhTk7T6Kfo-va-EkjAi0yc1lwZ_F5xkq_-4R8PKGn_SJT0YrgGog6-bWlDsQd18r9Zvcub4pTFWM4gwPzZPA10hxBZo-k3U0JZlrSwcr6HTdcwkokhFoOCkAXh6F4XzoO_ulJ-UOp2FgFnjbJzseB9ZbXMMh1KBO4gfM02mDwurYhUJXrWKGvKPLrnVpStfB47KHLjKZ3ztU1sOLw=w890-h667-no)

I getting this error and browser is very slow load servers.
Make sure if "vcmp_injector.dll" is at same directory as VCMP Launcher.exe.
Yes it is in same directory.
Please show me the details.
Title: Re: VC:MP Launcher
Post by: luchgox on February 3rd, 2016, 07:01 PM
(https://lh3.googleusercontent.com/hPBxahR05qrwyNgTJbUW-46SeXa8dMIViY8CeSdazgkYHpatL7M0-aBr5rGlighjjAIh5Cq2agx82snVk52r0dIoCdQJ_C5HOsxLmY5E2M1_vNPH5XaVtbjCin5blcMo4TcyMD4CLx2QR1E96NdgGxvSvYdUKu7EP5r35KJfrt9WKAh-HH6Yxpbt6gKTkF2hx8YQptV_aeH1rqN4yunwfKfR_-wJrbWbpelFxDk1qNBByq5YFo2OO98WMOQHR7FQ_ne_5nwM5CZaWG7Q8PNCWjBKD-6nIc1DhbVfXDS439s29g2itgnZSl7mwyEATMQkH752kdqRJXKGXi-nfrq7NqDSKbFoWqWsSp3ykZzjAnBQORdRo6wKBrhnKLRZUqN7H3kkUa_piE6pyyIWjkT5bkLzyF3wLd8hI400XOhwh1DFwRnHdSGobf_Ke7lfwaZ2rlKuKFSRUyR042jStCi02NG418hKrybuPUkWu_axWc3-H4gm9cU31P18U5VZNCuBmdvkhorfQykFuVl96WETnvdW8lWuklTuYKuS-OiU_wyDpEMVmLN8RrR8TGwmI_MPoXq2=w890-h667-no)

Edit: I tried both first i  put this another folder then its show that error after that then i put this in old vcmp browser its again showing same error.
Title: Re: VC:MP Launcher
Post by: SunnY on February 3rd, 2016, 07:15 PM
Facing the same problem.

(http://i.imgur.com/55sLgUz.png)

Edit: vcmp injector is in the same directory as well plus This VCMP launcher is too slow to gain informations from the servers but anyways good work.
Title: Re: VC:MP Launcher
Post by: . on February 3rd, 2016, 07:21 PM
You're probably missing the proper .NET framework. Depending with which one the project was compiled against. Looked promising but being faced with a login page and a registration page on startup sure took the fun out of it. What if I don't have an internet connection and want to experiment with the local server? Shouldn't this be optional?
Title: Re: VC:MP Launcher
Post by: George on February 3rd, 2016, 08:05 PM
Quote from S.L.C on February 3rd, 2016, 07:21 PM
You're probably missing the proper .NET framework. Depending with which one the project was compiled against. Looked promising but being faced with a login page and a registration page on startup sure took the fun out of it. What if I don't have an internet connection and want to experiment with the local server? Shouldn't this be optional?
That's why I will release a basic version of it, that doesn't require internet connection.


Quote from SunnY on February 3rd, 2016, 07:15 PM
Facing the same problem.

(http://i.imgur.com/55sLgUz.png)

Edit: vcmp injector is in the same directory as well plus This VCMP launcher is too slow to gain informations from the servers but anyways good work.
You need at least version 4.5.1 of the .NET Framework.
https://www.microsoft.com/en-us/download/details.aspx?id=40779

If that doesn't helps, please show me the details.
Title: Re: VC:MP Launcher
Post by: George on February 3rd, 2016, 08:26 PM
For those who are getting problems, there's a new update, please download the launcher updated from the link in the first post.
Title: Re: VC:MP Launcher
Post by: rww on February 3rd, 2016, 09:44 PM
If this browser will be official, Windows XP users will have problems.
Quote
The .NET Framework 4.5 is only supported on Windows Vista or later.
But I think, browser is nice...

Small suggest: Private messages with friends ;)
Title: Re: VC:MP Launcher
Post by: Thijn on February 3rd, 2016, 09:50 PM
I do not like the fact it sends the password unencrypted/unhashed over a non https connection, along with your mac address.
Are passwords even properly hashed in your database?

Why is registering even needed? I don't see any function that would need an external party.


Quote from rwwpl on February 3rd, 2016, 09:44 PM
If this browser will be official, Windows XP users will have problems.
Quote
The .NET Framework 4.5 is only supported on Windows Vista or later.
But I think, browser is nice...

Small suggest: Private messages with friends ;)
A non working VC:MP client are the least of their concerns if they still run XP. They should be shot for using such an old dated OS.
Title: Re: VC:MP Launcher
Post by: George on February 3rd, 2016, 10:10 PM
I'm working on password's encryption in the application, but you need to know that the authentication is done by outside. And of course the passwords are encrypted in database.
Quote from Thijn on February 3rd, 2016, 09:50 PM
Why is registering even needed? I don't see any function that would need an external party.
How you intends save your list of friends and associate with you? or your informations?

And also there's new features that are coming like this one.
Quote from rwwpl on February 3rd, 2016, 09:44 PM
Small suggest: Private messages with friends ;)
Title: Re: VC:MP Launcher
Post by: Coolkid on February 4th, 2016, 02:02 AM
Quote from George on February 3rd, 2016, 08:05 PM
Quote from S.L.C on February 3rd, 2016, 07:21 PM
You're probably missing the proper .NET framework. Depending with which one the project was compiled against. Looked promising but being faced with a login page and a registration page on startup sure took the fun out of it. What if I don't have an internet connection and want to experiment with the local server? Shouldn't this be optional?
That's why I will release a basic version of it, that doesn't require internet connection.


Quote from SunnY on February 3rd, 2016, 07:15 PM
Facing the same problem.

(http://i.imgur.com/55sLgUz.png)

Edit: vcmp injector is in the same directory as well plus This VCMP launcher is too slow to gain informations from the servers but anyways good work.
You need at least version 4.5.1 of the .NET Framework.
https://www.microsoft.com/en-us/download/details.aspx?id=40779

If that doesn't helps, please show me the details.
same error the microsoft thing u told is i ibegan to install it but my pc already has it latest version so i think the vcmp is not working
Title: Re: VC:MP Launcher
Post by: Drake on February 4th, 2016, 03:14 AM
I am having problem activating the account because I got no email after completing the registration.
I have entered correct details because if I make another account with same email, it doesn't let me.

I've even checked the 'Spam' folder but didn't find there also.
Title: Re: VC:MP Launcher
Post by: George on February 4th, 2016, 05:56 AM
Quote from Coolkid on February 4th, 2016, 02:02 AM
Quote from George on February 3rd, 2016, 08:05 PM
Quote from S.L.C on February 3rd, 2016, 07:21 PM
You're probably missing the proper .NET framework. Depending with which one the project was compiled against. Looked promising but being faced with a login page and a registration page on startup sure took the fun out of it. What if I don't have an internet connection and want to experiment with the local server? Shouldn't this be optional?
That's why I will release a basic version of it, that doesn't require internet connection.


Quote from SunnY on February 3rd, 2016, 07:15 PM
Facing the same problem.

(http://i.imgur.com/55sLgUz.png)

Edit: vcmp injector is in the same directory as well plus This VCMP launcher is too slow to gain informations from the servers but anyways good work.
You need at least version 4.5.1 of the .NET Framework.
https://www.microsoft.com/en-us/download/details.aspx?id=40779

If that doesn't helps, please show me the details.
same error the microsoft thing u told is i ibegan to install it but my pc already has it latest version so i think the vcmp is not working
Did you downloaded the latest update? If yes, please show me the details of the error.


Quote from Drake on February 4th, 2016, 03:14 AM
I am having problem activating the account because I got no email after completing the registration.
I have entered correct details because if I make another account with same email, it doesn't let me.

I've even checked the 'Spam' folder but didn't find there also.
Weird... anyway your account is now activated.
Title: Re: VC:MP Launcher
Post by: Thijn on February 4th, 2016, 07:15 AM
Quote from George on February 3rd, 2016, 10:10 PM
I'm working on password's encryption in the application, but you need to know that the authentication is done by outside. And of course the passwords are encrypted in database.
Quote from Thijn on February 3rd, 2016, 09:50 PM
Why is registering even needed? I don't see any function that would need an external party.
How you intends save your list of friends and associate with you? or your informations?

And also there's new features that are coming like this one.
Quote from rwwpl on February 3rd, 2016, 09:44 PM
Small suggest: Private messages with friends ;)
Just like any other browser: save it locally.
I personally don't see the point of stuff like PMs on a server browser, but there might be a few people who do.

Still doesn't answer my question why you'd need someone MAC address.
Title: Re: VC:MP Launcher
Post by: George on February 4th, 2016, 07:23 AM
Quote from Thijn on February 4th, 2016, 07:15 AM
Quote from George on February 3rd, 2016, 10:10 PM
I'm working on password's encryption in the application, but you need to know that the authentication is done by outside. And of course the passwords are encrypted in database.
Quote from Thijn on February 3rd, 2016, 09:50 PM
Why is registering even needed? I don't see any function that would need an external party.
How you intends save your list of friends and associate with you? or your informations?

And also there's new features that are coming like this one.
Quote from rwwpl on February 3rd, 2016, 09:44 PM
Small suggest: Private messages with friends ;)
Just like any other browser: save it locally.
Still doesn't answer my question why you'd need someone MAC address.
Say how exactly should be done, the search for friend, request system, accepting system, action system, all of this and more saving locally.
And about the MAC Address is to make the client's session safe.



For those who is getting this error, please download this: Visual C++ Redistributable for Visual Studio 2015(https://www.microsoft.com/en-us/download/details.aspx?id=48145) DOWNLOAD x86(32 bit).

(http://i.imgur.com/55sLgUz.png)
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 4th, 2016, 09:33 AM
Quote from George on February 4th, 2016, 07:23 AM
Quote from Thijn on February 4th, 2016, 07:15 AM
Quote from George on February 3rd, 2016, 10:10 PM
I'm working on password's encryption in the application, but you need to know that the authentication is done by outside. And of course the passwords are encrypted in database.
Quote from Thijn on February 3rd, 2016, 09:50 PM
Why is registering even needed? I don't see any function that would need an external party.
How you intends save your list of friends and associate with you? or your informations?

And also there's new features that are coming like this one.
Quote from rwwpl on February 3rd, 2016, 09:44 PM
Small suggest: Private messages with friends ;)
Just like any other browser: save it locally.
Still doesn't answer my question why you'd need someone MAC address.
Say how exactly should be done, the search for friend, request system, accepting system, action system, all of this and more saving locally.
And about the MAC Address is to make the client's session safe.



For those who is getting this error, please download this: Visual C++ Redistributable for Visual Studio 2015(https://www.microsoft.com/en-us/download/details.aspx?id=48145) DOWNLOAD x86(32 bit).

(http://i.imgur.com/55sLgUz.png)
You should compile the dll use static library. That it can work without the redistributable. Or you can use .NET to write it. So that it can built in the launcher.
Title: Re: VC:MP Launcher
Post by: Gulk on February 4th, 2016, 12:19 PM
Havent tried it out yet, but do you think you could add joining and chatting in a server without starting the game? ;o

Looks nice, but wouldnt players be able to steal each others "name accounts?" by changing name
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 4th, 2016, 01:56 PM
This is very amazing! I have a feeling that I can very easily decompile this. Also how are you green?
p.s. Instead of injecting threads you can also use the vcmp protocol (vcmp://connect)
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 4th, 2016, 02:08 PM
Help I don't have any emails
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 4th, 2016, 02:16 PM
Quote from NE.CrystalBlue on February 4th, 2016, 02:08 PM
Help I don't have any emails
I registered in evening. But now I haven't receive the email! :(
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 4th, 2016, 02:19 PM
Quote from NE.CrystalBlue on February 4th, 2016, 01:56 PM
This is very amazing! I have a feeling that I can very easily decompile this. Also how are you green?
p.s. Instead of injecting threads you can also use the vcmp protocol (vcmp://connect)
At first he doesn't know how to inject so he have to use official browser to start the game. Yesterday I gave him the inject code so he can start the game directly.
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 4th, 2016, 02:20 PM
VCMP_Launcher.Form1
"private string m_Devs = "George";"
*evil laugh*
But seriously, the source is very good. Good job!
Title: Re: VC:MP Launcher
Post by: Luckshya on February 4th, 2016, 03:50 PM
Quote from NE.CrystalBlue on February 4th, 2016, 02:08 PM
Help I don't have any emails
Same here. Just wanna inform you that there's something problem with the emails atm(according to me). When i write '[email protected]' or '[email protected]', the register button don't works (i mean it don't gets clicked) but when i write there '[email protected]', it works fine.
Title: Re: VC:MP Launcher
Post by: George on February 4th, 2016, 03:56 PM
Quote from Gulk on February 4th, 2016, 12:19 PM
Havent tried it out yet, but do you think you could add joining and chatting in a server without starting the game? ;o
What's you mean? I don't get it.
Quote from Gulk on February 4th, 2016, 12:19 PM
Looks nice, but wouldnt players be able to steal each others "name accounts?" by changing name
That's why you need an account to use the launcher.


Quote from NE.CrystalBlue on February 4th, 2016, 01:56 PM
p.s. Instead of injecting threads you can also use the vcmp protocol (vcmp://connect)
That's how it worked before, but doing this I need the VC:MP Browser to make the connection and that's not what I want.


Quote from NE.CrystalBlue on February 4th, 2016, 01:56 PM
This is very amazing! I have a feeling that I can very easily decompile this. Also how are you green?
Quote from NE.CrystalBlue on February 4th, 2016, 02:20 PM
VCMP_Launcher.Form1
"private string m_Devs = "George";"
*evil laugh*
But seriously, the source is very good. Good job!
See, that's why I don't release the source code.



About the emails, the email server is having troubles, I will check out what's going. All accounts were activated!
Title: Re: VC:MP Launcher
Post by: KAKAN on February 4th, 2016, 04:27 PM
Well, release the basic version with everything! Player's play time and all! We would love it even more!
Title: Re: VC:MP Launcher
Post by: George on February 4th, 2016, 04:31 PM
Quote from KAKAN on February 4th, 2016, 04:27 PM
Well, release the basic version with everything! Player's play time and all! We would love it even more!
In the basic version you only can see your playing time.
Title: Re: VC:MP Launcher
Post by: KAKAN on February 4th, 2016, 04:42 PM
Quote from George on February 4th, 2016, 04:31 PM
Quote from KAKAN on February 4th, 2016, 04:27 PM
Well, release the basic version with everything! Player's play time and all! We would love it even more!
In the basic version you only can see your playing time.
That's bad! One question: Can we delete our account by PMing you?
Title: Re: VC:MP Launcher
Post by: George on February 4th, 2016, 04:45 PM
Quote from KAKAN on February 4th, 2016, 04:42 PM
Quote from George on February 4th, 2016, 04:31 PM
Quote from KAKAN on February 4th, 2016, 04:27 PM
Well, release the basic version with everything! Player's play time and all! We would love it even more!
In the basic version you only can see your playing time.
That's bad! One question: Can we delete our account by PMing you?
Yeah.
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 4th, 2016, 04:55 PM
That was just a joke, I never remove any credits and tell all my friends who remove credits to put them back on. Again, how are you green?
Title: Re: VC:MP Launcher
Post by: Xmair on February 4th, 2016, 05:00 PM
Some kind of lu beta tester?
Title: Re: VC:MP Launcher
Post by: Doom_Kill3R on February 4th, 2016, 05:04 PM
Quote from Xmair on February 4th, 2016, 05:00 PM
Some kind of lu beta tester?
Those are blue for instance @Murdock and @Shadow but George might have that color for a specific reason.
Title: Re: VC:MP Launcher
Post by: George on February 4th, 2016, 05:11 PM
Quote from NE.CrystalBlue on February 4th, 2016, 04:55 PM
That was just a joke, I never remove any credits and tell all my friends who remove credits to put them back on. Again, how are you green?
Good to know. I'm fine :)
Title: Re: VC:MP Launcher
Post by: George on February 4th, 2016, 05:12 PM
Quote from Doom_Kill3R on February 4th, 2016, 05:04 PM
Quote from Xmair on February 4th, 2016, 05:00 PM
Some kind of lu beta tester?
Those are blue for instance @Murdock and @Shadow but George might have that color for a specific reason.
I'm a nice and cool guy, that's your answer :P
Title: Re: VC:MP Launcher
Post by: Stormeus on February 4th, 2016, 05:17 PM
Not gonna lie, I can't figure out why his name is green either ᖍ(ツ)ᖌ

EDIT: The forum was miscounting his posts it seems and giving him a color meant for people with 500+ posts. I removed the color for that group.

(Sorry)
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 4th, 2016, 05:23 PM
pl0x put dat color again i wanna green
Title: Re: VC:MP Launcher
Post by: George on February 4th, 2016, 05:26 PM
Quote from Stormeus on February 4th, 2016, 05:17 PM
Not gonna lie, I can't figure out why his name is green either ᖍ(ツ)ᖌ

EDIT: The forum was miscounting his posts it seems and giving him a color meant for people with 500+ posts. I removed the color for that group.

(Sorry)
Too bad :/
I gonna cry now, excuse me...



Btw @Stormeus, do you have any comment for the launcher?
Title: Re: VC:MP Launcher
Post by: Thijn on February 4th, 2016, 05:41 PM
Quote from George on February 4th, 2016, 07:23 AM
Quote from Thijn on February 4th, 2016, 07:15 AM
Quote from George on February 3rd, 2016, 10:10 PM
I'm working on password's encryption in the application, but you need to know that the authentication is done by outside. And of course the passwords are encrypted in database.
Quote from Thijn on February 3rd, 2016, 09:50 PM
Why is registering even needed? I don't see any function that would need an external party.
How you intends save your list of friends and associate with you? or your informations?

And also there's new features that are coming like this one.
Quote from rwwpl on February 3rd, 2016, 09:44 PM
Small suggest: Private messages with friends ;)
Just like any other browser: save it locally.
Still doesn't answer my question why you'd need someone MAC address.
Say how exactly should be done, the search for friend, request system, accepting system, action system, all of this and more saving locally.
And about the MAC Address is to make the client's session safe.
You just add nicknames you want to follow to your local list of friends. When you open the browser it looks around in the servers for that nick and tells you if they're online. I don't see the problem.

The MAC Address is just bullsh*t and you probably know it.


Quote from Gulk on February 4th, 2016, 12:19 PM
Havent tried it out yet, but do you think you could add joining and chatting in a server without starting the game? ;o
That would involve simulating a VC:MP client. Which has been done by Stormeus for the VCDC prize bot, but isn't going to be made public for obvious reasons. Why not use IRC? :)
Title: Re: VC:MP Launcher
Post by: Stormeus on February 4th, 2016, 05:45 PM
The launcher looks OK but I'm also not sure why MAC addresses need to be sent, or why passwords are sent in the clear over HTTP.

I'd be hesitant to add in-game chat to the browser for fear of it becoming MTA:VC where people just talk more and play less, especially considering most servers have IRC echoes.
Title: Re: VC:MP Launcher
Post by: George on February 4th, 2016, 05:57 PM
Quote from Thijn on February 4th, 2016, 05:41 PM
Quote from George on February 4th, 2016, 07:23 AM
Quote from Thijn on February 4th, 2016, 07:15 AM
Quote from George on February 3rd, 2016, 10:10 PM
I'm working on password's encryption in the application, but you need to know that the authentication is done by outside. And of course the passwords are encrypted in database.
Quote from Thijn on February 3rd, 2016, 09:50 PM
Why is registering even needed? I don't see any function that would need an external party.
How you intends save your list of friends and associate with you? or your informations?

And also there's new features that are coming like this one.
Quote from rwwpl on February 3rd, 2016, 09:44 PM
Small suggest: Private messages with friends ;)
Just like any other browser: save it locally.
Still doesn't answer my question why you'd need someone MAC address.
Say how exactly should be done, the search for friend, request system, accepting system, action system, all of this and more saving locally.
And about the MAC Address is to make the client's session safe.
You just add nicknames you want to follow to your local list of friends. When you open the browser it looks around in the servers for that nick and tells you if they're online. I don't see the problem.
So, I would be friend of anyone I want? even if that person don't want that? And if I want to see what servers my friend played recently?
Quote from Stormeus on February 4th, 2016, 05:45 PM
The launcher looks OK but I'm also not sure why MAC addresses need to be sent, or why passwords are sent in the clear over HTTP.
I got problems on sending passwords hashed, but I've already solved that and will be working in the next update.
And the MAC address is for check that the client's session will not be violated. But if this really bother you guys, I can remove it.
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 4th, 2016, 06:06 PM
When I try to log in "Object reference not set to an instance of an object.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at VCMP_Launcher.frmLogin.btnLogin_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1063.1 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
VCMP_Launcher
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///Q:/evc/VCMP%20Launcher.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box."
Also I know that you cant understand anything in that detailed error.
Title: Re: VC:MP Launcher
Post by: . on February 4th, 2016, 09:55 PM
Quote from Stormeus on February 4th, 2016, 05:17 PM
EDIT: The forum was miscounting his posts it seems and giving him a color meant for people with 500+ posts. I removed the color for that group.

(Sorry)
It can't be that. Because I have 1000+ posts and you don't see me pink :-\
Title: Re: VC:MP Launcher
Post by: Stormeus on February 4th, 2016, 10:20 PM
Quote from S.L.C on February 4th, 2016, 09:55 PM
Quote from Stormeus on February 4th, 2016, 05:17 PM
EDIT: The forum was miscounting his posts it seems and giving him a color meant for people with 500+ posts. I removed the color for that group.

(Sorry)
It can't be that. Because I have 1000+ posts and you don't see me pink :-\
ᖍ(ツ)ᖌ

Something tells me there's a bug with coloring post count-based groups.
Title: Re: VC:MP Launcher
Post by: Coolkid on February 4th, 2016, 11:48 PM
(http://i.imgur.com/wSu0ru8.png)
Code: [Select]
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at VCMP_Launcher.frmLogin.btnLogin_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
VCMP_Launcher
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Singh/Desktop/VCMPLauncher/VCMP%20Launcher.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


Title: Re: VC:MP Launcher
Post by: George on February 5th, 2016, 03:54 AM
Quote from Coolkid on February 4th, 2016, 11:48 PM
(http://i.imgur.com/wSu0ru8.png)
Code: [Select]
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at VCMP_Launcher.frmLogin.btnLogin_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
VCMP_Launcher
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Singh/Desktop/VCMPLauncher/VCMP%20Launcher.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


How exactly this happened?
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 5th, 2016, 04:57 AM
When we press the login button after putting our credentials
Title: Re: VC:MP Launcher
Post by: George on February 5th, 2016, 04:59 AM
Quote from NE.CrystalBlue on February 5th, 2016, 04:57 AM
When we press the login button after putting our credentials
Everytime? Did you check Auto-Login? Can you check if your Firewall is blocking the launcher?
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 5th, 2016, 05:57 AM
It tooks very long time to load the server list. :( While the official browser just took about 5 seconds!
Title: Re: VC:MP Launcher
Post by: George on February 5th, 2016, 06:16 AM
Quote from ysc3839 on February 5th, 2016, 05:57 AM
It tooks very long time to load the server list. :( While the official browser just took about 5 seconds!
Due the server's query is done outside the application :/
Then it caches all informations needed to not do all queries over again.
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 5th, 2016, 06:31 AM
Quote from George on February 5th, 2016, 06:16 AM
Quote from ysc3839 on February 5th, 2016, 05:57 AM
It tooks very long time to load the server list. :( While the official browser just took about 5 seconds!
Due the server's query is done outside the application :/
Then it caches all informations needed to not do all queries over again.
Why not query it directly?
Title: Re: VC:MP Launcher
Post by: Thijn on February 5th, 2016, 06:37 AM
Quote from ysc3839 on February 5th, 2016, 06:31 AM
Quote from George on February 5th, 2016, 06:16 AM
Quote from ysc3839 on February 5th, 2016, 05:57 AM
It tooks very long time to load the server list. :( While the official browser just took about 5 seconds!
Due the server's query is done outside the application :/
Then it caches all informations needed to not do all queries over again.
Why not query it directly?
Exactly...

Queries take a very short time to execute, they're just small UDP packets.
Title: Re: VC:MP Launcher
Post by: George on February 5th, 2016, 06:41 AM
Quote from ysc3839 on February 5th, 2016, 06:31 AM
Quote from George on February 5th, 2016, 06:16 AM
Quote from ysc3839 on February 5th, 2016, 05:57 AM
It tooks very long time to load the server list. :( While the official browser just took about 5 seconds!
Due the server's query is done outside the application :/
Then it caches all informations needed to not do all queries over again.
Why not query it directly?
Troubles, I'm working on it right now ;)
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 5th, 2016, 07:42 AM
Yup, every time I tried. I'm using windows 10 .net 4.5. Also I know that you don't know how to deal with this stuff. (perhaps you do?)
My firewall isn't supposed to block stuff without telling me first.
Title: Re: VC:MP Launcher
Post by: KAKAN on February 5th, 2016, 08:42 AM
Quote from George on February 4th, 2016, 05:57 PM
I got problems on sending passwords hashed, but I've already solved that and will be working in the next update.
Nice to hear! Want it bug fixed, creating an account is really useful :)
Quote from George
And the MAC address is for check that the client's session will not be violated. But if this really bother you guys, I can remove it.
Yeah! Please

And about the loading thing, yes, do it directly, please! It took about 10-15 seconds or more to load it. But the thing is, it loads all the servers in the masterlist which the official browser doesn't.

And yes, I can't see the server's ping be updated every time I click on them. In short: The ping is not getting updated/refreshed. Please fix that!

EDIT: How can we add favorites manually? I want to add a IP like: "babakakan.noip.me:8192" and not the IPv4 of the server. Please add that too!
Title: Re: VC:MP Launcher
Post by: KAKAN on February 6th, 2016, 07:40 AM
Well, today my friends were telling that they didn't receive the verification email. They checked their account's Spam folder too. Please activate all the pending accounts.
Title: Re: VC:MP Launcher
Post by: George on February 6th, 2016, 02:07 PM
Pending accounts activated.
Title: Re: VC:MP Launcher
Post by: George on February 6th, 2016, 06:45 PM
Quote from NE.CrystalBlue on February 5th, 2016, 07:42 AM
Yup, every time I tried. I'm using windows 10 .net 4.5. Also I know that you don't know how to deal with this stuff. (perhaps you do?)
My firewall isn't supposed to block stuff without telling me first.
Quote from George on February 1st, 2016, 07:38 AM
*To use the application you need at least version 4.5.1 of the .NET Framework and Visual C++ Redistributable for Visual Studio 2015.
.NET Framework 4.5.1(https://www.microsoft.com/en-us/download/details.aspx?id=40779)
Title: Re: VC:MP Launcher
Post by: Buddy on February 12th, 2016, 09:03 AM
Its not working in my pc :(
Title: Re: VC:MP Launcher
Post by: George on February 13th, 2016, 01:50 AM
Quote from Buddy on February 12th, 2016, 09:03 AM
Its not working in my pc :(
Can you be more specific? Did you receive some kinda error or anything?
Title: Re: VC:MP Launcher
Post by: MacTavish on February 13th, 2016, 02:44 AM
@George i am having the same issue i've installed all redists and .net frameworks but still same issue on win 7 pro 64bit
Quote from NE.CrystalBlue on February 4th, 2016, 06:06 PM
When I try to log in "Object reference not set to an instance of an object.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at VCMP_Launcher.frmLogin.btnLogin_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1063.1 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
VCMP_Launcher
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///Q:/evc/VCMP%20Launcher.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1038.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box."
Also I know that you cant understand anything in that detailed error.
Title: Re: VC:MP Launcher
Post by: George on February 13th, 2016, 04:48 AM
Please update your launcher: http://forum.vc-mp.org/?topic=2229.0
Title: Re: VC:MP Launcher
Post by: Buddy on February 14th, 2016, 01:42 PM
Please Active my account :( :P
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 14th, 2016, 02:18 PM
Mine too
[the reset password wasn't working so I had to made a new one, and yes, that's a real email]
Title: Re: VC:MP Launcher
Post by: George on February 15th, 2016, 03:05 AM
@NE.CrystalBlue, @Buddy, accounts were activated!
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 15th, 2016, 01:46 PM
Thanks
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 15th, 2016, 01:53 PM
Error, couldn't login.
Review login details    Try again

p.s. my username is Difluoroethane
Title: Re: VC:MP Launcher
Post by: KAKAN on February 15th, 2016, 02:25 PM
Quote from NE.CrystalBlue on February 15th, 2016, 01:53 PM
p.s. my username is Difluoroethane
When did you read Chemistry lol? I've read the ethane thing recently in 2015. Dunno about difluoro ethane :D
Title: Re: VC:MP Launcher
Post by: George on February 15th, 2016, 02:30 PM
Quote from NE.CrystalBlue on February 15th, 2016, 01:53 PM
Error, couldn't login.
Review login details    Try again

p.s. my username is Difluoroethane
Are you sure about your username and password?
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 16th, 2016, 02:08 PM
Quote from George on February 15th, 2016, 02:30 PM
Quote from NE.CrystalBlue on February 15th, 2016, 01:53 PM
Error, couldn't login.
Review login details    Try again

p.s. my username is Difluoroethane
Are you sure about your username and password?
Yep, I'll try again today]
EDIT: works
Title: Re: VC:MP Launcher
Post by: EK.IceFlake on February 17th, 2016, 03:56 PM
Quote from KAKAN on February 15th, 2016, 02:25 PM
Quote from NE.CrystalBlue on February 15th, 2016, 01:53 PM
p.s. my username is Difluoroethane
When did you read Chemistry lol? I've read the ethane thing recently in 2015. Dunno about difluoro ethane :D
Dunno, I just liked its name so I researched it, a few weeks ago.
Its a refrigerant hydrofluorocarbon. Also another refrigerant with a similar name is difluoromethane. I've been trying to memorize its chemical formula and I got it now. C2H4F2
Title: Re: VC:MP Launcher
Post by: Gulk on February 28th, 2016, 10:48 AM
Quote from George on February 4th, 2016, 03:56 PM
Quote from Gulk on February 4th, 2016, 12:19 PM
Havent tried it out yet, but do you think you could add joining and chatting in a server without starting the game? ;o
What's you mean? I don't get it.

like this
(http://i43.tinypic.com/2rm1r1s.png)
Title: Re: VC:MP Launcher
Post by: VRocker on February 28th, 2016, 12:25 PM
Looks pretty nice George! Well done :) Did you make this with WinForms or XAML or something else? It looks like XAML to me but i could be wrong.

@Gulk I've looked into external chat from within a browser before (for both LU and VCMP) but it's not really worth the effort that it requires. MTS had it because the launcher actually handled the connection between the game and the server, including sending/receiving all the sync packets so adding chat there wasn't really hard (IIRC the ingame chat box reads directly from the launcher chat for its input).
To add this to VCMP you would need to establish a connection with the server seperately and implement the chat related packets, while it's possible if you know how the packets are, it's not that easy to do, especially in C#. Plus you'd have to disconnect the outgame client when launching the game otherwise you'd have 2 connections to the server.

Anyway, back to the main topic. Cool project George, keep it up :D
Title: Re: VC:MP Launcher
Post by: . on February 28th, 2016, 12:31 PM
What @VRocker means is that with the current implementation of VC:MP you need to create a fake VC:MP client inside the Launcher that actually occupies a slot inside the server and if the server is full the launcher won't be able to connect. Which brings it's own kinds of issues to deal with.

The other alternative is to create a server module that binds to the port next to the main server port and use that communicate. Kinda like they do with IRC. Or you could even use IRC for that matter.
Title: Re: VC:MP Launcher
Post by: George on February 28th, 2016, 04:12 PM
Quote from VRocker on February 28th, 2016, 12:25 PM
Looks pretty nice George! Well done :) Did you make this with WinForms or XAML or something else? It looks like XAML to me but i could be wrong.

Anyway, back to the main topic. Cool project George, keep it up :D
It's WinForms :P
XAML(WPF) takes a lot time to make an app like that and I really didn't have this time, that's why I chose WinForms xD

Thanks man! For sure I will keep working on it :D


Quote from S.L.C on February 28th, 2016, 12:31 PM
The other alternative is to create a server module that binds to the port next to the main server port and use that communicate. Kinda like they do with IRC. Or you could even use IRC for that matter.
Yeah, this would be nice... But just think how confusing it would be with servers which haven't this module.
Title: Re: VC:MP Launcher
Post by: . on February 28th, 2016, 04:16 PM
Quote from George on February 28th, 2016, 04:12 PM
Yeah, this would be nice... But just think how confusing it would be with servers which haven't this module.
Like @VRocker said. It's not worth the effort. Not to mention that it's easy to abuse by people.
Title: Re: VC:MP Launcher
Post by: ysc3839 on February 28th, 2016, 04:22 PM
@VRocker I think is unnecessary to make browser supports chat. I hope you can open the browser's source because I think it could be improved. Or I'll try to write my own browser and try to replace official browser by good functions. ;)
Title: Re: VC:MP Launcher
Post by: Fjose on February 29th, 2016, 09:25 PM
it's very good
Title: Re: VC:MP Launcher
Post by: Hanney on March 1st, 2016, 08:33 PM
Sorry if it's been suggested before or a WIP (I'm too lazy too look through all 8 pages)

Would it be possible to create a form in the browser such as a Settings menu where users could modify each of the values for the vcmp_config.txt options? e.g textboxes, check boxes, drop menus etc for setting values. maybe even color pickers for the hex related elements.

It's really nice by the way ;)
Title: Re: VC:MP Launcher
Post by: George on March 1st, 2016, 11:23 PM
Quote from Hanney on March 1st, 2016, 08:33 PM
Sorry if it's been suggested before or a WIP (I'm too lazy too look through all 8 pages)

Would it be possible to create a form in the browser such as a Settings menu where users could modify each of the values for the vcmp_config.txt options? e.g textboxes, check boxes, drop menus etc for setting values. maybe even color pickers for the hex related elements.

It's really nice by the way ;)
There are already some settings that you can edit by the Launcher :P (Go to: settings -> VC:MP Settings)
I've added them just for testing, and later I will add all of them or the mostly possible at least.
Title: Re: VC:MP Launcher
Post by: Bob on March 15th, 2016, 12:40 AM
Nice Work!!!!!

I will have to use another pc sometime as it is not a valid Win32 application xD on my part :P.
Title: Re: VC:MP Launcher
Post by: George on March 15th, 2016, 01:25 AM
Quote from Mr_Motley on March 15th, 2016, 12:40 AM
Nice Work!!!!!

I will have to use another pc sometime as it is not a valid Win32 application xD on my part :P.
Are you talking about the VC:MP Browser?
Title: Re: VC:MP Launcher
Post by: Bob on March 15th, 2016, 01:48 AM
Yes Nice work
Title: Re: VC:MP Launcher
Post by: George on March 15th, 2016, 02:51 AM
Quote from Mr_Motley on March 15th, 2016, 01:48 AM
Yes Nice work
Thanks! There's a great update coming up.
Title: Re: VC:MP Launcher
Post by: Finch Real on June 12th, 2016, 11:28 AM
Link is not working please update it
Title: Re: VC:MP Launcher
Post by: Luis_Labarca on June 21st, 2016, 10:32 PM
I can not download it I get an error the error is


Not Found

The requested URL /download/VCMP_Launcher.zip was not found on this server.

Apache/2.4.7 (Ubuntu) Server at vcmp.lbr-gang.com Port 80
Title: Re: VC:MP Launcher
Post by: Kewun on August 5th, 2016, 06:45 AM
link is not working..
Title: Re: VC:MP Launcher
Post by: KAKAN on August 5th, 2016, 09:49 AM
Quote from Kewun on August 5th, 2016, 06:45 AM
link is not working..
His browser had a lot of bugs, so better stay away from it. Use the official one or ysc's.
Title: Re: VC:MP Launcher
Post by: Zurix on August 5th, 2016, 08:00 PM
the one thing in using the @George browser is it have filtering i hope it come in the official server with server searcher cuz some times  i clean my temps so the history gone away and i still searching xD
Title: Re: VC:MP Launcher
Post by: iReaL on February 1st, 2017, 08:11 PM
FIX THE LINK PLS
Title: Re: VC:MP Launcher
Post by: iReaL on February 10th, 2017, 08:43 PM
LINK NOT WORK... PLS FIX
Title: Re: VC:MP Launcher
Post by: MatheuS on February 10th, 2017, 09:11 PM
Nice bump!
Title: Re: VC:MP Launcher
Post by: KAKAN on February 11th, 2017, 04:07 AM
Quote from MatheuS on February 10th, 2017, 09:11 PM
Nice bump!
The last bump was 9 days ago. So, no.
Title: Re: VC:MP Launcher
Post by: Athanatos on February 16th, 2017, 04:07 PM
Seriously , the download link is not working.
Title: Re: VC:MP Launcher
Post by: Thijn on February 16th, 2017, 05:37 PM
The official browser works fine.
Title: Re: VC:MP Launcher
Post by: Athanatos on February 17th, 2017, 01:48 PM
http://vcmp.lbr-gang.com/download/VCMP_Launcher.zip
Quote
Internal Server Error

The server encountered an internal error or misconfiguration and was unable to complete your request.

Please contact the server administrator at [no address given] to inform them of the time this error occurred, and the actions you performed just before this error.

More information about this error may be available in the server error log.

Apache/2.4.7 (Ubuntu) Server at vcmp.lbr-gang.com Port 80
Title: Re: VC:MP Launcher
Post by: Thijn on February 17th, 2017, 05:31 PM
Quote from NicusorN5 on February 17th, 2017, 01:48 PM
http://vcmp.lbr-gang.com/download/VCMP_Launcher.zip
Quote
Internal Server Error

The server encountered an internal error or misconfiguration and was unable to complete your request.

Please contact the server administrator at [no address given] to inform them of the time this error occurred, and the actions you performed just before this error.

More information about this error may be available in the server error log.

Apache/2.4.7 (Ubuntu) Server at vcmp.lbr-gang.com Port 80
Yes, who cares. Like I said, the official browser you get with the client works so use that instead.