Quote from: PLAYER on Jun 25, 2025, 09:33 AMI am talking about The Action that apply when a player shoots other player with Shotgun and the player falls on GroundHello, I am from China and my English maybe a little bad.
We can use that event "onPlayerActionChange(player,oldAction,newAction)" and add code "if (newAction == 42) { player.Action = xx ; return 0;},
sorry for i don't test it , maybe it just can run in my brain , haha.