Hello habi, I want to call another player's client function directly through the player's client and return the value, how can I achieve this?
The client has a get function that takes a string as its argument
I made a cross transfer function on the server, but it was very difficult, I sent exec text on the client side to execute this function
The client has a get function that takes a string as its argument
I made a cross transfer function on the server, but it was very difficult, I sent exec text on the client side to execute this function
