Recent Posts
11
Servers / Re: VCCC | VC&LC Community Server(CN)
« on September 11th, 01:44 PM by PSL »
Well done man, I see a bright future for this server, keep it up!
12
Servers / VCCC | VC&LC Community Server(CN)
« on September 11th, 11:41 AM by Yyg »
:)Sorry my English is not good, but I am here to introduce you a VCMP server from China

In this server, the developers did a lot of new things, although some of the content is not advanced, but does add new fun to VCMP0.4.

(Note: this is an almost entirely Chinese server, unfortunately there is no time for dual language adaptation, but if we are lucky enough to be popular with international players, we will adapt it)

It's a two-city server with VC and LC that you can switch between by taking a plane, and each city has almost the same content.

With a full account system, you can start and join companies, and buy your own vehicles and housing assets. For other content, you only need to visit map stores (such as weapons stores, clothing stores, car dealerships).

You can view the map by holding down the [M] key

Common keys:
Open the mobile phone menu
[X] Action list
[M] A large map

Almost all functions are integrated within the B button's menu

In addition to this, the developers have built A "mission system" into the server, where you can play multiple gameplay (racing, A\D, etc.) within A single server without affecting the progress of the main world, while earning rewards that can be used after the game is over.

If you are interested in my introduction, please come and have a try, although there may be language problems


Server IP: 171.115.220.47:8192

We have prepared the Mediafire store pack for you to skip the download step
https://www.mediafire.com/file/r382z3d380xhz35/171.115.220.47-8192.zip/file







A Server Battle Mode Video
https://www.youtube.com/embed/Xaw-B_SWEd0

As a complement, this server uses the NPC functionality provided by Habi(Thanks!), which makes the world come alive.
I have tried to prevent these players from being shown, but it doesn't work. Sorry that this may be misleading for some players. I have added all NPC players' names, So that players can tell if there is a real player online.
13
Support / Re: Cannot launch definitive edition version
« on September 5th, 11:35 AM by DizzasTeR »
Any heavy mods usually related to graphics, fixes or ENB mods will result in a crash.
14
Support / Cannot launch definitive edition version
« on September 4th, 03:46 PM by cettivercetti »
Hi,

When I try and launch any server, the game quits when the loading bar is at 50% and I'm back at the desktop.

I downloaded this definitive edition pack: https://www.definitive-edition-project.com/vc-de

Is VCMP not compatible with this download pack?
15
Quote from Kenneth Law on August 30th, 08:10 AM
What do you mean by files and story? Does story mean store and files mean the unp.7z which I packed up for maps?
by files I mean .xml, .png, .mp3, _unp.7z, .nut etc. + directories like "maps" "objects" "sounds" etc.
16
Quote from Sebastian on August 29th, 09:35 AM
Idk if related, but you can try to see if you have more than 255 files in your story.
(right click on the story directory and check that)

If it is more than 255, then try to "remove" (backup) some, until you get under 255, and try to enter the server again.
What do you mean by files and story? Does story mean store and files mean the unp.7z which I packed up for maps?
17
Idk if related, but you can try to see if you have more than 255 files in your story.
(right click on the story directory and check that)

If it is more than 255, then try to "remove" (backup) some, until you get under 255, and try to enter the server again.
18
Adding too many custom maps causes severe game crash everytime when I try to join the server. Note that these are only part of maps that I am going to add in. Please support any possible way for me to break the maps limit would you? ;)
Here is the link of image showing the crash messages when joining server https://kdocs.cn/l/cobr0T6Sq4Fx
19
Quote from Kenneth Law on August 26th, 04:49 AM
Seby, do you know what flags value refers to?
They affect the behavior of an object, when put under certain conditions like.
Here is a list, and their meaning:
https://gtamods.com/wiki/Item_Definition#IDE_Flags

In VC's files, flags are declared in the .ide file.
In Map Editor MEd, flags are known as "parameters".


Just make sure you follow the wiki values, as they are per game. I'm not sure about MEd, but it may share the same with all 3 games (gta3, vc, sa), so you may check the "Breakable Window 1" and get a value, which will actually apply the "Breakable Window 2" flag

PS: Just in case you didn't know, you can also edit the physics of an object.
So you can turn a custom object into a beach ball like, for e.g.
20
Seby, do you know what flags value refers to?