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Custom Train test :D
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soulshaker

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Custom Train test :D
« on December 2nd, 2014, 01:51 PM »
As seby gave me the model of train, so i thought using it today :D


Sebastian

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Re: Custom Train test :D
« Reply #1, on December 2nd, 2014, 06:51 PM »
Hahaha, I was wondering what happened to this idea.
Waiting to see how it look when you are not on the top of it. :D

Mariu22S

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ysc3839

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Honey

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Re: Custom Train test :D
« Reply #4, on December 8th, 2014, 01:49 AM »
I tried it too, @ysc ask soulshaker when he's in the server.Only he can start it

ThunderStorm

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soulshaker

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Sebastian

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Re: Custom Train test :D
« Reply #7, on December 8th, 2014, 02:10 PM »
You should play a sound when the train leaves the station :D
(and one when the train stops in the station)

Nothing

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MacTavish

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Re: Custom Train test :D
« Reply #9, on December 25th, 2014, 04:55 PM »
Well we can enter in that train Simply By using train doors.

@Souly: You need to decrease the of train hight by -1

example
Code: [Select]
tr.MoveBy(Vector(0,0,-1),2500);

by the way my screen shot are here




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Nothing

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Re: Custom Train test :D
« Reply #10, on December 26th, 2014, 02:16 AM »
Quote from RATHORE on December 25th, 2014, 04:55 PM
Well we can enter in that train Simply By using train doors.

@Souly: You need to decrease the of train hight by -1

example
Code: [Select]
tr.MoveBy(Vector(0,0,-1),2500);

by the way my screen shot are here

Nice rathore

Fjose

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Re: Custom Train test :D
« Reply #11, on December 26th, 2014, 10:45 PM »
Quote from RATHORE on December 25th, 2014, 04:55 PM
Well we can enter in that train Simply By using train doors.

@Souly: You need to decrease the of train hight by -1

example
Code: [Select]
tr.MoveBy(Vector(0,0,-1),2500);

by the way my screen shot are here

where i can get that radar?

MacTavish

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Re: Custom Train test :D
« Reply #12, on December 27th, 2014, 06:29 AM »
that radar is created by me. i made that for my friend he is releasing an Gta vc mod " gta vc cross stories " soon

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karan20000000000

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Re: Custom Train test :D
« Reply #13, on February 28th, 2015, 10:00 AM »
Half movement track is completed


Note: Sorry for momo quality T..T
With regards,
KP
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