Fast and Furious Script v1.2

FinchDon

  • Sr. Member
  • Posts: 252
Fast and Furious Script v1.2
« on September 24th, 2015, 05:11 AM »
Hello Guys I made a script 2 or 3 months ago I don't use it so i want to share it with you all
I script with bad way but it works 100%
It has Four Worlds
FreeRoam, Race, Derby, DM

Commands its Carry
Code: [Select]
DM Commands
"(!)team, !buyhp, !Buyarm, !donate, !benefits, !accept, !cash, (/)logout, !credits, !hp, !stats"
"(!)deny, !leaveteam, !aspawn, !buywep, !wep"
"(!)heal, !levelup, !changeskin, !cd, bring, !spree, !myspree"
"(!)giveheal, !visible, !goto, !invisible, !distance"

Derby Commands
"(!)heal, cash, !donate, !benefits, credits, stats, (/)derby, (/)joinderby"
"(!)visible, invisible, distance, (/)logout"

Race Commands
"(!)heal, cash, credits, !donate, !benefits, stats, /race, /joinrace"
"(/)leaverace, !visible, !invisible, !distance, /logout"

FreeRoam Commands
"(!)heal, cash, credits, givecash, withdraw, deposit"
"(!)visible, invisible, !donate, !benefits, distance, admins, (/)logout"
"(!)buycar, sharecar, sellcar, getcar, mycars, delsharecar, sharedcars"

   
   There are some Admin Commands
Code: [Select]
"unban, ban, kick, exec, mute, unmute"
"ip, donator, warn, unwarn, addadmin"
"removeadmin, setmon, setlevel, setkills, setdeaths"
   

Scripter:FinchDon
Credits: Seby For Custom Menu , Fuzzie For Account System

Link:

Needed Functions : You need to Download IPTOCountry.db


IPtoCountry Link: http://www.mediafire.com/download/3a1jh542rrphi51/IpToCountry.rar

If you find any error Feel Free to ask here

Enjoy :)
For any help and support Join #s-s at IRC for Help in Scripting
( For Newbies )

Doom_Kill3R

  • VC:MP Beta Tester
  • Infinite loops defy infinity by overflowing memory
  • Posts: 1,087
Re: Fast and Furious Script v1.2
« Reply #2, on September 24th, 2015, 06:20 AM »
What the hell is this?
Code: [Select]
if ( pstats[ player.ID ].stat1 == true )
{
pstats[ player.ID ].stat1 = true;
}
if ( pstats[ player.ID ].stat2 == true )
{
pstats[ player.ID ].stat2 = true;
}
if ( pstats[ player.ID ].stat3 == true )
{
pstats[ player.ID ].stat3 = true;
}
if ( pstats[ player.ID ].stat4 == true )
{
pstats[ player.ID ].stat4 = true;
}

Thijn

  • VC:MP Beta Tester
  • Posts: 1,689

FinchDon

  • Sr. Member
  • Posts: 252
Re: Fast and Furious Script v1.2
« Reply #4, on September 24th, 2015, 09:23 AM »
Actually i use array for achievement I mean if you unlock achievement 100 Kills then i set there array
pstats[ player.ID ].stat1 = true; so i use that onPlayerpart I didnt test that System



For any help and support Join #s-s at IRC for Help in Scripting
( For Newbies )

KAKAN

  • Wiki Contributor
  • Posts: 3,345
Re: Fast and Furious Script v1.2
« Reply #5, on September 24th, 2015, 09:34 AM »
You won't understand what he meant, he meant that why are you doing something like
if the array is true, you'll make it true again, wth is that?
Re: Fast and Furious Script v1.2
« Reply #6, on September 24th, 2015, 09:35 AM »
You can directly use this:-
Code: [Select]
pstats[ player.ID ].stat1 = true;
pstats[ player.ID ].stat2 = true;
pstats[ player.ID ].stat3 = true;
pstats[ player.ID ].stat4 = true;
What's the need of such nonsense things?
You can contact me using Discord, at Developers.CPP( check off-board to find the invite link )
Github: https://github.com/theKAKAN

FinchDon

  • Sr. Member
  • Posts: 252
For any help and support Join #s-s at IRC for Help in Scripting
( For Newbies )

Thijn

  • VC:MP Beta Tester
  • Posts: 1,689

KAKAN

  • Wiki Contributor
  • Posts: 3,345
You can contact me using Discord, at Developers.CPP( check off-board to find the invite link )
Github: https://github.com/theKAKAN