[Custom Object] Wrestling Ring

Started by MacTavish, Feb 13, 2016, 08:55 PM

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MacTavish

I was learning from @sseebbyy's tut ( Detach an object from a group ) then i ported this from GTA SA :). i've also made a Speaker (from scratch) but that was too huge like a building because i dont know what are the correct sizes for objects they looks small in gmax and zmodeler even in dff viewer but they become huge in game..

Screens:






Collision file added

Grand Hunting Project
Join #SLC, #KAKAN, #Doom, #GHP @LUnet

Retired VC:MP Player/Scripter :P

Sebastian

That's smthing I wanted to convert a while ago. Looks good.

DizzasTeR


Cena

#3
OH! I always try to make a wrestling ring but always fail.
Want To Meet Me Come #Cena At Lunet

Cenz Tom

That is Great Absolutely Brilliant

KAKAN

Lets make a custom weapon with custom animation for wrestling,

Ontopic: Nice work!

P.S:- I dunno how to make .ifp :D
oh no

Cenz Tom

Not Working I add this on my object.xml

<?xml version="1.0" encoding="ASCII"?>
<objectlist>
<object id="0">
<flags value="0" />
<texture path="I_vggybox.txd" />
<collision path="none" />
<model path="a_vgsgymboxa.dff" distance="299" />
</object>
</objectlist>

and I create this CMD

else if ( cmd == "wwe" )
{
CreateObject( 6000, 1, player.Pos.x, player.Pos.y, player.Pos.z, 255 );
}

Object is Created but it look likes White Pillars

EK.IceFlake

Great job! What I like to do is simple use SAiVC and use a map editor to find object names, autogenerate collisions and put that in store folder. I've even copied a building off GTA SA
@Cenz Tom you didn't load the texture properly

Cenz Tom


EK.IceFlake

That speaker part...
I was making a stunt tube SAMP style...
and guess what?
F*ING SHIT IT COVERED A RADIUS OF ABOUT A MILE! LITERALLY!


SAzEe21


KAKAN

Well, I just tested the things you posted. And it doesn't work work me. The object's have no collison file too.
I was testing this: http://forum.vc-mp.org/?topic=1034.0
They don't work for me. Can you tell me how to make it work?
oh no

Cenz Tom

@KAKAN do you test this WWE Ring? it also has no collision and its not working

MacTavish

As i said it is ported from GTA:SA so i guess the .dff has its own collision, and you can use
<collision type="autogenerate" /> instead of <collision path="none" />
@KAKAN please can you explain what is not working ill be happy to solve your problem but first try enabling debuglog and see what is the exact problem, i will generate the collision and update the link tonight

Grand Hunting Project
Join #SLC, #KAKAN, #Doom, #GHP @LUnet

Retired VC:MP Player/Scripter :P