Hello, is it possible to check has player downloaded all custom files or he is still downloading?
« on August 4th, 2016, 10:58 PM »
if ( this.Color.r == 255 && this.Color.g == 255 && this.Color.b == 255 ) return true;
else return false;
So no onplayerrequestclass before all downloads will done?Or you can set a variable to 1 when player joins and 0 when onplayerrequestclass
then check the variable