Quote from: Athanatos on Jul 21, 2018, 06:26 PMTo create the object:y compile autosave i just want to read objects.ini so that wahtsoever object is present in objects.ini so when i join game the object should be present at its location + that for thing didnt worked tooCode Selectfor(local i =0 ; i < 3000; i++)
{
try{
compilestring("objects.ini","autosaved",i.tostring())
}
catch(e) { }
}