Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - 2b2ttianxiu

#1
Quote from: Adrenaline on Aug 02, 2025, 05:47 AMThanks for your responses. I've requested a refund. Can you recommend a host to host my server?


@habi2 @MEGAMIND @Eva @2b2ttianxiu
If u in china, u can use qq add friend to me
794609509
#2
Support / Re: plugin error
Jul 30, 2025, 05:06 AM
Microsoft Runtime Package Miss
Install them
#3
idk u talk about something
#4
Wat do u mean?
#5
Hi habi, can u support my python plugin? I glad to invite you join our repo!
#6
Community Plugins / Re: New Python Plugin
Jul 15, 2025, 04:34 PM
up to now, we have refactored all the relevant c(or cpp) code to rust
until now, we are testing the Rust and Python code to make sure all functions work!
if you're interested in our project, you can contribute your code and send a pull request to us!
we have incorporated some features that the Squirrel language does not natively support into our project
of course, this also includes a server hot-reload feature (reference: https://forum.vc-mp.org/index.php?topic=9251.0)

if you'd like to give it a try, you can check it out at https://github.com/tianxiu2b2t/vcmp-python-plugin.
#7
oh, i understand it
#8
maybe you use forward udp?
#9
Off-Topic General / [shenjack]: (for image)
Jun 02, 2025, 02:56 PM
Thank vc:mp developers for making someting perfect!
#10
Script Showroom / Re: Fast reload the server
May 28, 2025, 03:19 PM
I forgot to add 'onPlayerPart' code
#11
Community Plugins / New Python Plugin
May 10, 2025, 05:37 PM
The vcmp-python-plugin, available on GitHub at github.com/tianxiu2b2t/vcmp-python-plugin, is a Python plugin designed for VC-MP game servers. VC-MP is a platform that enables multiplayer gaming based on the classic Vice City game. This plugin significantly enhances the functionality and gameplay of VC-MP servers.

The original author, ysc3839, laid the foundation for this plugin. He conducted in-depth research on the architecture of VC-MP game servers and the features of the Python programming language to write the initial plugin code. The plugin was able to connect with VC-MP game servers and handle various in-game events such as player join, leave, and chat messages. It also provided basic function interfaces for developers to create custom functions. For instance, a simple player management system was implemented to record player login times and gaming durations. Additionally, basic chat command functions were introduced to facilitate player interactions within the game.

On this basis, I have optimized the plugin. First, I reorganized and optimized the plugin's code structure. Previously disorganized code modules were divided into more structured ones, making the code easier to understand and maintain. For example, code related to game event handling was centralized into a dedicated module, while player management - related code was placed in another module. This makes it more convenient to add and modify functions in future development and improves the code's readability and reusability.
In terms of functionality, I have added more practical features. For example, the player permission system has been enhanced, allowing server administrators to allocate different permissions based on player levels and manage player behavior more flexibly. An in-game item and weapon management function has also been added. Administrators can now easily set which items and weapons players can use and their attributes, better controlling game balance and gameplay. Moreover, the plugin's performance has been optimized. Algorithm improvements and code simplification have reduced resource usage and improved stability and response speed under high - load conditions. For instance, the event handling mechanism has been optimized to more efficiently listen to and process a large number of in - game events, avoiding previous issues of event processing delays or omissions.

The optimized vcmp-python-plugin has the following standout features:
Firstly, it has strong function extensibility. With the rich interfaces provided by the plugin, developers can easily create various unique game functions and玩法 based on their needs, whether adding new game modes, designing complex task systems, or achieving interconnection with other servers.
Secondly, it boasts good stability and compatibility. After optimization, the plugin can run stably in various VC-MP game server environments and remains compatible with game updates. This ensures continuous and stable server operation for players.

Thirdly, it is easy to use and maintain. The optimized code structure and clear document comments enable developers new to the plugin to quickly get started with function development and plugin maintenance, lowering the usage threshold and attracting more developers to participate in plugin development and optimization.
In summary, the vcmp-python-plugin, optimized on the foundation of the original work by ysc3839, has become a powerful, stable, and easy - to - use plugin for VC-MP game servers. It provides strong support for the development of the VC-MP game community and the creation of diverse gameplay. It also offers a platform for developers to showcase their creativity and engage in technical exchanges.

(Written by kimi AI)
(My English is not good, and github commits with Chinese. :>)

#12
Maybe you need to restart your server :>
#13
Community Plugins / Re: New curl plugin
May 05, 2025, 04:17 AM
AN ERROR HAS OCCURED [rror when curl_multi_add_handle. Code: ]

CALLSTACK
*FUNCTION [CNManager_onScriptLoad()] ./scripts/CNManager_main.cnut line [35]
*FUNCTION [onScriptLoad()] scripts/main.nut line [3]

LOCALS
[request] NATIVECLOSURE
[path] "./scripts"
[config] TABLE
[this] TABLE
[this] TABLE
#14
What about GetVehicleSyncSource?
#15
A question about VCMP SDK

Hello everyone, I have a question about Server performance report for VCMP SDK.

ServerPerformanceReportEvent(count=8, descriptions=['Streaming', 'Vehicle proximity checks', 'Processing players', 'Processing vehicles', ' Processing pickups', 'Processing objects', 'Packet processing', 'Plugin frame event'], times=[23, 108, 1746, 1197, 14459, 3715, 33070, 555183])

Here's my test report, I see some things that are in the thousands
Can you tell me if this is normal?