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Messages - PunkNoodle

#31
General Discussion / Re: download server
Jun 17, 2017, 12:43 PM
Here is the latest version.

Quote from: Stormeus on Jun 03, 2017, 03:56 AMAn update for VC:MP 0.4 (04rel004) servers has been released.
  • Fixed vehicle locking in conjunction with an earlier client update.
  • Fixed checkpoints and spheres disappearing when setting radius.
  • Fixed weapon anticheats running when disabled by config.
Windows Server (x86)
Windows Server (x64)
Linux Server (x86)
Linux Server (x64)
#32
General Discussion / Re: VCMPConverters!
Jun 13, 2017, 04:52 AM
Quote from: rObInX on May 20, 2015, 03:16 PMWhere do I find a .ide to .xml converter?
Quote from: rww on May 02, 2016, 06:42 PMSorry for bump, u can do ide converter to xml
Bump... but for a good cause, there is no way to convert a big map without an IDE to XML converter, it would just take too long to write by hand. If anyone out there could realise a tool or site that does such a conversion, I'd be very very very grateful :)
#33
Tutorials / Re: How to add custom vehicles
Jun 12, 2017, 11:10 PM

#35
General Discussion / Re: Disable Console
Jun 09, 2017, 03:04 AM
Quote from: Zeyad Ahmed on Jun 09, 2017, 01:02 AM
Quote from: Luis_Labarca on Jun 09, 2017, 12:45 AM
Quote from: Zeyad Ahmed on Jun 09, 2017, 12:35 AMThat's like /q and kill you cant
/Kill if it can be disabled
what you mean?
you mean is there any chance to disable /kill or what?
If I recall correctly if you set a value of 255 to SetKillDelay /kill command will be disabled.
#36
Quote from: Stormeus on Jun 07, 2017, 08:09 PM
Quote from: PunkNoodle on Jun 07, 2017, 08:05 PMDaydream, Argonath and Brasil Real RPG mainly, other servers might also have some RPG features like minigames and stuff but I think in each of them DM is allowed.
Deathmatching is banned in Argonath.
My bad, I was referring to the other servers not the first three I mentioned.
#37
Daydream, Argonath and Brasil Real RPG mainly, other servers might also have some RPG features like minigames and stuff but I think in each of them DM is allowed.
#38
Quote from: Xenon on Jun 06, 2017, 10:50 PM@PunkNoodle nah, that glitch work, but "better"...
https://youtu.be/5NiP7alsdQY
Dzieki, that's informative!
#39
Quote from: Luis_Labarca on Jun 07, 2017, 12:54 AMI am not happy I realized after several weeks that I had misplaced the name of the script to hide I put was Main_man.nut instead of Main_mam but hey no matter what you can do nothing :(
_mem!!! Neither _man nor _mam but _mem. "mem" here is a shortening for "memory".
#40
Quote from: aXXo on Jun 06, 2017, 08:06 PMI need a huge chicken burger. Lots of lettuce, lots of cheese, no tomatoes.
https://www.youtube.com/watch?v=X18pc3MaOBk#
#41
I'm not good at doing glitches but can someone try this and check if it's fixed after this update?

https://www.youtube.com/watch?v=2lNi1SkQ22k#
#42
/setconfig game_showdebug 0
#43
Support / Re: Moo Mapper + kED
Jun 01, 2017, 04:12 PM
I had the same problem with Moo Mapper, with KEd instead everything is fine, you find that one >here<
#44
My 2 cents, save when onPlayerPart and also with an interval of 15 or 30 mins for example. In this way if the server crashes you'll lose only half an hour of data maximum (if you chose 30 mins interval). The operation of saving to a database each interval isn't a lag-causing operation itself that mostly depends on how optimised are the scripts.
#45
\o/ fuck yeah, keep it up! \o/