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Messages - Stormeus
Bugs and Crashes / Re: ?????
« on July 12th, 2018, 07:32 PM »
I have my own theory that doesn't involve lag, hacking or broken hitboxes.

They were bumped by another player before they started shooting. It's possible that the patches we added to prevent this from happening aren't working properly, or don't cover all cases.
Quote from MEGAMIND on July 9th, 2018, 08:42 AM
there is still one error which says incompatible api for squirrel plugin
Quote from VK.Angel.OfDeath on July 9th, 2018, 08:33 AM
Nice update, I am however getting this error from the console: 'plugins/squirrel04rel32.dll' plugin is for incompatible API version 0.0 (current is 2.0). I have the latest server.exe from 2018-06-28 and downloaded the plugin pack you linked.
Fixed. Looks like this only affected Windows builds.
Server & Plugin Updates / Plugin Update Released (2018-07-09)
« on July 9th, 2018, 06:38 AM »
  • Sockets
    • Fixed a heap corruption issue that broke the sockets plugin when built with newer compilers.
    • Fixed a memory leak in the sockets plugin when closing a socket connection while the plugin was still processing incoming packets.
  • Java
  • The source code for officially maintained plugins has been updated on Bitbucket to use the new plugin SDK introduced in rel004 if they haven't already been updated.
An updated plugin pack for 04rel006 servers can be found here:
Scripting and Server Management / Re: VCMP SDK in YAML format
« on July 7th, 2018, 06:25 PM »
Quote from EK.IceFlake on July 7th, 2018, 08:28 AM
When you modify something, you gain copyright over what you've created. It also inherits the original copyright which is why there's the apache license notice included in the original header file.
That's not really how copyright works, but it doesn't really matter since this is compatible with the Apache License we use for the SDK anyway.
Off-Topic General / Re: Game Recorder
« on July 4th, 2018, 02:06 AM »
Quote from Sami on July 3rd, 2018, 09:02 AM
Quote from Xmair on July 3rd, 2018, 05:06 AM
Start vc as single player and increase your resolution, then again try to launch VC:MP and record.
Why start single-player when you can adjust your resolution in multiplayer. Try this [link removed] goto the resolution adjuster bar ad put your desired resolution and click on apply and there you go! I prefer action to record  gameplay.  BTW, this is not a hack it is based on graphics like m4 mode gives you a closer look similar to first person, nothing else.
Banned, the website you link to distributes a trainer.
Support / Re: Help-Me
« on July 3rd, 2018, 11:06 PM »
Most of the documentation for client-side scripting is here:

I'd like to write some improved documentation, though.
Client Updates / Re: Browser Update Released (2018-06-28)
« on July 1st, 2018, 03:35 AM »
Quote from Shawn on July 1st, 2018, 02:05 AM
VCMP Does not automatically updates and when I try to join a 04rel006 server, it says
Code: [Select]
Version used by server is not installed and not publicly available.
Happens whenever I try to join any server with 04rel006 version.
Attached a Screenshot for reference.
General Discussion / Re: Fireside chat: the future of VC:MP
« on July 1st, 2018, 01:14 AM »
Quote from vitogta on July 1st, 2018, 01:06 AM
Quote from Stormeus on June 10th, 2018, 07:25 PM
  • We have a bug tracker that I've been using for tracking issues for releases.
some links like
[VCMP-140] As a scripter, I want to create client-side map markers, spheres, checkpoints, etc. - Vice City: Multiplayer JIRA

are not available for non-users anymore.
Yeah, the database has been reverted to a version from about a week ago so some recently created issues have disappeared.

The new reference for that issue is
Alright, we're back.
Support / Re: down?
« on June 30th, 2018, 05:51 AM »
Wiki should be back up. If you're not seeing it, try flushing your DNS cache (ipconfig /flushdns on Windows).
Hi all,

We need to move the forum to a new server. We're not sure exactly when the migration will begin but expect the primary web server to be offline for up to a few hours while we put the forum in maintenance mode, prepare backups and migrate the server.

I'll follow up with updates if and when I have any, probably around morning in British Summer Time.

Note that the web server will return with a new IP address and the old server will be unresponsive. Depending on your and your ISP's DNS configuration, you may not be able to reach the masterlist for up to 24 hours after we make the switch.
Support / Re: down?
« on June 30th, 2018, 04:11 AM »
Yes, the server is being migrated and will return later.
General Discussion / Re: Make VCMP Great Again
« on June 29th, 2018, 08:11 PM »
Sliding was nothing more than broken sync — same with ghost shots. We made weapon sync more accurate, therefore sliding is not possible for us to "enable." Anyone who has a problem with that is welcome to stay on 0.3.
General Discussion / Re: Temporary new masterlist
« on June 29th, 2018, 05:37 PM »
Quote from vitogta on June 29th, 2018, 05:36 PM
Technically it's possible via updates. I just want to know, can I do that without expecting any bans or not?
I already answered your question. If we didn't want people to be able to switch to a different server, why would we have given you the option in the first place?