Recent posts

#21
General Discussion / Re: Request for an option to e...
Last post by lamkotien - Jan 30, 2026, 09:00 AM
Thank you, my dear friend.

I am trying to implement a client-side Laser Sniper feature on my VC:MP 0.4 server but I'm struggling to get the client script to load.

**My Setup:**
- **Server Version:** VC:MP 0.4 (Windows)
- **Plugins:** `squirrel04rel32.dll` (Stormeus build), `xmlconf04rel32.dll`
- **Server Script:** [store/script/main.nut] /vcmp/store/script/main.nut) (This works perfectly for server-side logic).
- **Client Script:** [store/laser_client.nut] /vcmp/store/laser_client.nut) (This contains the `onClientRender` code for drawing lasers).

**The Problem:**
I want the server to send [store/laser_client.nut] /vcmp/store/laser_client.nut) to players when they connect.
However, when I try to load this script inside [main.nut] /vcmp/store/main.nut) using functions like `RegisterClientScript("store/laser_client.nut")` or `Script.LoadClientScript("store/laser_client.nut")`, the server console throws errors:

`[SCRIPT] !! Error: the index 'Script' does not exist`
or
`[SCRIPT] !! Error: RegisterClientScript function not found!`

It seems my current Squirrel plugin lacks the functions to register/load client-side scripts.

**Question:**
Is there a specific way to load a separate client script file ([laser_client.nut] /vcmp/store/laser_client.nut) from the main server script ([main.nut] /vcmp/store/main.nut) in this version? Or do I need an updated Squirrel plugin that supports `RegisterClientScript`?

If an update is needed, could someone please point me to the correct plugin version for VC:MP 0.4?

Any help would be greatly appreciated!

Thank you!
#22
General Discussion / Re: Request for an option to e...
Last post by Sebastian - Jan 29, 2026, 06:43 PM
Not sure if this can be achieved through scripts, but maybe worths asking in the official vcmp discord.
There are some guys who played with the weapon settings and might know something.
#23
General Discussion / Request for an option to enabl...
Last post by lamkotien - Jan 29, 2026, 08:57 AM
Dear VC:MP Development Team,

I am currently developing a server on the 0.4 platform, but I have noticed a significant change in synchronization compared to the 0.3z version regarding "Fast Moving" while shooting.

In version 0.3z, players could perform a technique where they fire a weapon (such as the Stubby Shotgun) and immediately switch to their hands or another slot just before the bullet is released. On the opponent's screen, this resulted in the player appearing to shoot while moving at full speed without being frozen by the firing animation. This created a high-skill, fast-paced combat environment that many players in the community loved.

However, in version 0.4, this mechanic seems to have been fixed. A player must now fully complete the firing frame for the shot to be synchronized and visible to others. While this is more "realistic," it removes the fluid, fast-paced movement style that defined the 0.3z competitive scene.

Would it be possible to implement a server-side setting (e.g., SetClassicSync(true)) or a scriptable function to allow this 0.3-style movement synchronization? This would give server owners the freedom to choose between "Realistic" or "Classic/Fast" combat styles.

Thank you for your hard work and for keeping this game alive.

Best regards.

This is a video that illustrates that.
#24
Script Showroom / Re: [SCRIPT] Vicky's Viceverse
Last post by Vicky - Jan 25, 2026, 01:08 PM
Also, you can make yourself a default admin by changing to your name here in this part in function onScriptLoad()

// Add vicky as admin if not exists
local q = QuerySQL(db, "SELECT * FROM Admins WHERE Name='vicky'");
if (!q) {
QuerySQL(db, "INSERT INTO Admins (Name) VALUES ('vicky')");
}
if (q) FreeSQLQuery(q);
#25
Script Showroom / [SCRIPT] Vicky's Viceverse
Last post by Vicky - Jan 25, 2026, 01:00 PM
Hello everyone! I wanted to open-source my work which I left incomplete due to irl reasons. It has basic things like account system (requires DOB to register), XP system, ranks according to the level, prefix tags in chat, Vehicle System and maybe more. Everyone's free to modify and use it. I don't have any plans returning to VC:MP right now but playing here was one of my best memories to get reminded of.

Link:
https://www.mediafire.com/file/5ih023ahhvb9yaw/main.nut/file
#26
General Discussion / Want to meet new people in you...
Last post by AngelikaJen - Jan 19, 2026, 01:10 AM
1000+ new profiles every day.
Choose who you want to communicate with.
 
Want to meet new people in your city?
Simply choose a suitable profile and start chatting.
Registration takes less than 10 seconds.
 
 
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More information...
#27
Servers / Re: Grand Theft Auto Karachi C...
Last post by KazamaOp - Jan 02, 2026, 08:17 PM
We sincerely apologize for the server being offline earlier.
The server IP has been changed, major issues are fixed, and this time the server will stay stable and online ✅

🔧 Update Summary:
✔️ Bugs Fixed
✔️ Improvements Applied
✔️ Better Stability & Performance

🌐 Server Information:
🎮 Server Name: Grand Theft Auto Karachi City
📡 Server IP: 152.228.223.134:5256

💬 Join Our Discord Server NOW:
👉 https://discord.gg/Ffg7SCvzuz

MalikGT previously helped the Karachi City VC:MP Server and supported its development.
He is no longer working with the server and has stepped down from the owner position due to internal issues involving Shadow_ReaPeR.
We appreciate MalikGT for his past contributions and wish him the best for the future.

🎖� Credits:
👤 ZainGameplayKazamaPC
👤 Shadow_ReaPeR

🔥 GTA Karachi City is LIVE — Join now and enjoy! 🔥
#28
Videos & Screenshots / FUNNY MOMENTS GTA VCMP 2026
Last post by herqules - Dec 31, 2025, 06:04 PM
#29
Videos & Screenshots / Day 1 Of Vice City
Last post by NASCAR 2025 - Dec 31, 2025, 03:06 AM
#30
Snippet Showroom / Twisted Metal–Inspired Game Mo...
Last post by NASCAR 2025 - Dec 27, 2025, 02:20 PM
Twisted Metal–Inspired Game Modes (WTVC)
These game modes were inspired by Twisted Metal and were originally made for WTVC. They're being removed for Update 15, so I decided to give them away for others to use. They will need tweaking and adjustments to fit your server and playstyle. I'm by no means the best scripter, but I hope this gives you a solid base to build on. Have fun and make it your own.


https://www.mediafire.com/file/64gxkveymiwrgop/metal_race.nut/file