ysc3839

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Re: VC:MP Launcher
« Reply #60, on February 4th, 2016, 09:33 AM »
Quote from George on February 4th, 2016, 07:23 AM
Quote from Thijn on February 4th, 2016, 07:15 AM
Quote from George on February 3rd, 2016, 10:10 PM
I'm working on password's encryption in the application, but you need to know that the authentication is done by outside. And of course the passwords are encrypted in database.
Quote from Thijn on February 3rd, 2016, 09:50 PM
Why is registering even needed? I don't see any function that would need an external party.
How you intends save your list of friends and associate with you? or your informations?

And also there's new features that are coming like this one.
Quote from rwwpl on February 3rd, 2016, 09:44 PM
Small suggest: Private messages with friends ;)
Just like any other browser: save it locally.
Still doesn't answer my question why you'd need someone MAC address.
Say how exactly should be done, the search for friend, request system, accepting system, action system, all of this and more saving locally.
And about the MAC Address is to make the client's session safe.



For those who is getting this error, please download this: Visual C++ Redistributable for Visual Studio 2015 DOWNLOAD x86(32 bit).

You should compile the dll use static library. That it can work without the redistributable. Or you can use .NET to write it. So that it can built in the launcher.

Gulk

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Re: VC:MP Launcher
« Reply #61, on February 4th, 2016, 12:19 PM »
Havent tried it out yet, but do you think you could add joining and chatting in a server without starting the game? ;o

Looks nice, but wouldnt players be able to steal each others "name accounts?" by changing name

EK.IceFlake

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Re: VC:MP Launcher
« Reply #62, on February 4th, 2016, 01:56 PM »Last edited on February 4th, 2016, 02:05 PM
This is very amazing! I have a feeling that I can very easily decompile this. Also how are you green?
p.s. Instead of injecting threads you can also use the vcmp protocol (vcmp://connect)
Re: VC:MP Launcher
« Reply #63, on February 4th, 2016, 02:08 PM »
Help I don't have any emails

ysc3839

  • VC:MP Beta Tester
  • Posts: 620
Re: VC:MP Launcher
« Reply #65, on February 4th, 2016, 02:19 PM »
Quote from NE.CrystalBlue on February 4th, 2016, 01:56 PM
This is very amazing! I have a feeling that I can very easily decompile this. Also how are you green?
p.s. Instead of injecting threads you can also use the vcmp protocol (vcmp://connect)
At first he doesn't know how to inject so he have to use official browser to start the game. Yesterday I gave him the inject code so he can start the game directly.

EK.IceFlake

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Re: VC:MP Launcher
« Reply #66, on February 4th, 2016, 02:20 PM »Last edited on February 4th, 2016, 02:33 PM
VCMP_Launcher.Form1
"private string m_Devs = "George";"
*evil laugh*
But seriously, the source is very good. Good job!

Luckshya

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George

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Re: VC:MP Launcher
« Reply #68, on February 4th, 2016, 03:56 PM »
Quote from Gulk on February 4th, 2016, 12:19 PM
Havent tried it out yet, but do you think you could add joining and chatting in a server without starting the game? ;o
What's you mean? I don't get it.
Quote from Gulk on February 4th, 2016, 12:19 PM
Looks nice, but wouldnt players be able to steal each others "name accounts?" by changing name
That's why you need an account to use the launcher.


Quote from NE.CrystalBlue on February 4th, 2016, 01:56 PM
p.s. Instead of injecting threads you can also use the vcmp protocol (vcmp://connect)
That's how it worked before, but doing this I need the VC:MP Browser to make the connection and that's not what I want.


Quote from NE.CrystalBlue on February 4th, 2016, 01:56 PM
This is very amazing! I have a feeling that I can very easily decompile this. Also how are you green?
Quote from NE.CrystalBlue on February 4th, 2016, 02:20 PM
VCMP_Launcher.Form1
"private string m_Devs = "George";"
*evil laugh*
But seriously, the source is very good. Good job!
See, that's why I don't release the source code.



About the emails, the email server is having troubles, I will check out what's going. All accounts were activated!

KAKAN

  • Wiki Contributor
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Re: VC:MP Launcher
« Reply #69, on February 4th, 2016, 04:27 PM »
Well, release the basic version with everything! Player's play time and all! We would love it even more!
You can contact me using Discord, at Developers.CPP( check off-board to find the invite link )
Github: https://github.com/theKAKAN

George

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Re: VC:MP Launcher
« Reply #70, on February 4th, 2016, 04:31 PM »
Quote from KAKAN on February 4th, 2016, 04:27 PM
Well, release the basic version with everything! Player's play time and all! We would love it even more!
In the basic version you only can see your playing time.

KAKAN

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You can contact me using Discord, at Developers.CPP( check off-board to find the invite link )
Github: https://github.com/theKAKAN

George

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EK.IceFlake

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Re: VC:MP Launcher
« Reply #73, on February 4th, 2016, 04:55 PM »
That was just a joke, I never remove any credits and tell all my friends who remove credits to put them back on. Again, how are you green?

Xmair

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Re: VC:MP Launcher
« Reply #74, on February 4th, 2016, 05:00 PM »
Some kind of lu beta tester?
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