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Messages - Gulk

#16
You can avoid this entirely,
Preferably use REAL spawn protection with immunities, then disable immunities after the time, or when the player shoots (excluding the fist(or brassknuckles) from the shoot event, and set it(fist) as the wep they spawn equipped - this will prevent accident protection de-activation)

that's how I've set it in XE
#18
nyc bro veri nyc thanks for your contribution
#19
@Mikimon another option would be adding the line

anticheat 0

to server.cfg
#20
Support / Re: Unable to start Steam VC?
Aug 06, 2022, 01:25 PM
Works fine for me with Steam and Win10.

Reinstall game, reinstall vcmp.

Quote from: UncleRus on Aug 05, 2022, 06:19 PMI cant join via steam i give eroor application error and numbers

Sharing a pic of the actual error can help yknow.
#21
Support / Re: Unable to start Steam VC?
Jun 18, 2022, 07:00 PM
What is your windows version? I'm running fine with W7 after gameux.dll fix.

Also i noticed gta-vc.exe refusing to run with 1080i. any interlaced resolution setting.
#22
Steam version seems to be finally working good, this might help playerbase eventually. Good work!!!!!!
#23
http://u04.vc-mp.org

Thats the official up to date updater link.
#24
The only good thing about 0.3 was indeed the consistency of shots and lack of global 1shot headshot for years like 0.4 sadly had due to a bug - which has molded the new playerbase.

I also miss the chat font, and nametags/HP bars.
#25
General Discussion / Re: Map Editing
Jan 21, 2021, 11:48 PM
I like moomapper/kEd and Thijns IPL to XML tool, http://thijn.minelord.com/vcmp/iplConvert/
#26
So the 3 ways this happens are :
1. the way Hunting has been demonstrating in his videos.
2. crouching after the shot to switch sprint and run.
3. switching and then jumping right after the shot

After some experimenting. 1. and 2. can be fixed by changing the reload weapon value to "1". which brings up a problem, all shotguns will be able to shoot really fast like spaz when crouched... and spaz will be able to shoot without reloading. haha. thats the thing with these settings. You fix one thing, another problems arises. but cause 3. is a another even more complicated problem it seems. unless we can allow the shooting animation to continue for a small moment after the jumpshot. (but this might lead us into what we dont want, ghostshots)

I have a feeling there might be a way to prevent the shotguns acting like spaz when crouched. Did'nt experiment with that yet.
#27
https://forum.vc-mp.org/?topic=7792.msg48542#msg48542

My thread also describing the same issue but done in another way, the jump switch after shot (also occurs when you crouch switch aftter the shot)

the problem is in the switch

i will show something more interesting and insightful later.
#28
Support / Re: I need vehicle Part ID code
Aug 01, 2020, 09:13 PM
You can attempt to use the Java server and do it like this:

Taken from https://bitbucket.org/maxorator/vcmp-java-plugin-base/src/a57e2815608ee04d9abfb0c10348409772e9aee6/demo/src/main/com/maxorator/vcmp/java/mode/OtherCommands.java?at=default
    @Command
    public void breakCar(Player player, Vehicle vehicle) {
        VehicleDamage damage = vehicle.getDamage();
        damage.setDoorStatus(VehicleDamage.Door.Bonnet, VehicleDamage.DoorStatus.Flapping);
        damage.setTyreStatus(VehicleDamage.Tyre.LeftRear, VehicleDamage.TyreStatus.Flat);
        damage.setPanelStatus(VehicleDamage.Panel.Windscreen, VehicleDamage.PanelStatus.Damaged);
        vehicle.setDamage(damage);

        server.sendClientMessage(player, COLOUR_YELLOWISH, "Broke that car.");
    }

IDE also will make helpful suggestions as you type, If you didn't know:
#29
General Discussion / Re:
Jul 23, 2020, 04:41 PM
#30
Quote from: TonyMontana on Jul 23, 2020, 11:30 AM* Wipes away tears *
That's what I was called in some games... Thanks for the post..
potato pc confirmed