Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Gulk

#16
https://forum.vc-mp.org/?topic=7792.msg48542#msg48542

My thread also describing the same issue but done in another way, the jump switch after shot (also occurs when you crouch switch aftter the shot)

the problem is in the switch

i will show something more interesting and insightful later.
#17
Support / Re: I need vehicle Part ID code
Aug 01, 2020, 09:13 PM
You can attempt to use the Java server and do it like this:

Taken from https://bitbucket.org/maxorator/vcmp-java-plugin-base/src/a57e2815608ee04d9abfb0c10348409772e9aee6/demo/src/main/com/maxorator/vcmp/java/mode/OtherCommands.java?at=default
    @Command
    public void breakCar(Player player, Vehicle vehicle) {
        VehicleDamage damage = vehicle.getDamage();
        damage.setDoorStatus(VehicleDamage.Door.Bonnet, VehicleDamage.DoorStatus.Flapping);
        damage.setTyreStatus(VehicleDamage.Tyre.LeftRear, VehicleDamage.TyreStatus.Flat);
        damage.setPanelStatus(VehicleDamage.Panel.Windscreen, VehicleDamage.PanelStatus.Damaged);
        vehicle.setDamage(damage);

        server.sendClientMessage(player, COLOUR_YELLOWISH, "Broke that car.");
    }

IDE also will make helpful suggestions as you type, If you didn't know:
#18
General Discussion / Re:
Jul 23, 2020, 04:41 PM
#19
Quote from: TonyMontana on Jul 23, 2020, 11:30 AM* Wipes away tears *
That's what I was called in some games... Thanks for the post..
potato pc confirmed
#20
Support / Re: bug my server.
Jul 22, 2020, 05:56 PM
Quote from: Eva on Jul 20, 2020, 12:52 PMWell i had a similar problem in past when my ips changed to ipv6 and the router set to dual stack.(IPv4-mapped IPv6 address). Then i asked profider to change me to ipv4 again. now no problems

yeah DS-Lite etc, I had same thing some years back. It's troublesome. Cable type internet connections.
#21
A clean unmodified game is recommended or else you'll likely be banned from servers if you are showing signs of a non default game, and gta-vc.exe version 1.0
#22
Support / Re: bug my server.
Jul 14, 2020, 08:41 PM
Very strange, try moving any custom vehicles away from connect screen & spawnscreen entity streaming range. Might help.
#23
Lagger!!!!!!!!!, I mean sometimes people are just pointing out a fact rather than trying to offend you but it does justify being killed by some guy who won on the draw/shot due to lag wheter its fps or ping.. or .....both ;D
#24
General Discussion / Re: weapon sound doubt
Jun 25, 2020, 11:36 PM
Quote from: Luis_Labarca on Jun 24, 2020, 01:22 PM
Quote from: Eva on Jun 05, 2020, 08:39 AMim not sure what you are asking but shouldnt it be with ;  ?
function onScriptLoad()
{
 SetWeaponDataValue( 14, 6, 0 );
}

and here the sound id'ssoundid's
What should I do is not cause harm?

Increase the 0 in SetWeaponDataValue( 14, 6, 0 );

SetWeaponDataValue( 21, 6, 60 ); - will result in 20hp per pellet with the stubby,
the damage of any thrown weapons , in your case tear gas and explosives damages cant be changed

#25
Well, today figured out another thing worth nothing for those who wanna use the Java plugin.

this, seems to also be necessary.

Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019, aka (2015-2019)
x64 - https://aka.ms/vs/16/release/vc_redist.x64.exe
x86 - https://aka.ms/vs/16/release/vc_redist.x86.exe
#26
General Discussion / Re: question about ip
Jun 06, 2020, 04:14 PM
Quote from: Eva on Jun 06, 2020, 02:43 PMit doesnt make any difference if i connect to my external ip or local ip, In game my ip keeps local.
sounds like network loopback
#27
General Discussion / Re: question about ip
Jun 06, 2020, 12:37 PM
It depends on two choices: you connect via favorites for local ip ingame or internet list for internet ip ingame.
#28
General Discussion / Re: weapon sound doubt
Jun 05, 2020, 10:51 AM
For a hands on preview of the sounds, get this program: https://www.gtainside.com/en/vicecity/tools/65208-sfx-manager/
#29
Just to be clear, this is what I'm talking about, quick vid.

Every visibile bullet exiting thee gun shot in this video aside from one iirc,  are silent shots.
BTW, before anyone says "gulk your server has wepdata mod", I set it to default for this video.

https://www.youtube.com/watch?v=9FCWmH-7YOY

I don't see how it's bad or is a glitch, the shot exit time is the exact same if the player didn't switch.
Go to the last 15 seconds for best example.
#30
Servers / Re: Downtown Showdown - TDMv0.1
Apr 03, 2017, 03:24 PM
Goodluck with your server and visit the libertyunleashed irc for scripting help just my two cents. Bye!