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Messages - Inferno

#1
The server has been officially closed.
#2
Basic fishing Walkthrough/tutorial.

https://youtu.be/GAos5qOTa64

PS:
Topic updated.
#3
So long.
Good luck everyone.
#4
Cool extension of that interior
#5
Damn. This one's looking good. :thumbsup:
#6
#FreePalestine
#8
Description:-
Whenever you set a weapon's ammo to 0 using player.SetWeapon(wep,0); or player.RemoveWeapon(), the weapon gets removed but the ammo are still there at the slot.
This bug is related to the bug reported by Xmair previously, and was supposedly fixed by Adtec here.
https://forum.vc-mp.org/?topic=8223.0
So its either the ammos are not getting reset or GetAmmoAtSlot still returning false values when weps are removed.
Note: GetAmmoAtSlot returns correct values when you have died/killed.
So, i think the issue persists with player.SetWeapon / player.RemoveWeapon functions.


Reproducible-:
Always.

What you were doing when the bug happened
I was testing the weapon drop system which would drop your weapons as pickups using a cmd. I found out that each time i dropped a weapon, after picking it up, it was giving me double of the ammos i had dropped. Also to note that i am not using Pickup.Quantity to store ammos but a class tor ammo. So its not a pickup related bug. This bug showed up with both SetWeapon(wep,0) as well as RemoveWeapon. The values only reset when you die/get killed.

What you think caused the bug
Its either related to second last update or it has been an unnoticed bug from previous versions.
#9
You can use custom waterpro.dat to set sea boundaries.
And SetWaterLevel to change its level.
#10
Script Showroom / Re: Set Grapics Command!
Oct 02, 2021, 04:29 AM
What?

#11
Quote from: Athanatos on Sep 14, 2021, 12:41 PM
Quote from: Inferno on Sep 14, 2021, 06:26 AM
Quote from: gta5 on Sep 14, 2021, 04:23 AM
Quote from: habi on Sep 13, 2020, 02:02 PMhi, the plugin use 8192 by default. you can change it by set_port("8193") for example.


Quote from: gta5 on Sep 14, 2021, 04:23 AMMaybe try this, and for the server kicking the player, set anticheat 0 in server.cfg
Server's port is already 8192 and i have anticheat 0 in server.cfg.
I will try this set_port thing :thumbsup:

You may want to spawn the bot not when the server starts (i.e onScriptLoad() ) but after some predefined time interval (i.e a timer being created when the script is loaded). This fixed my issues with the plugin.
I am using a cmd to enter the bot.
I know it would mostly crash the server if placed in onserverstart event.
#12
Quote from: gta5 on Sep 14, 2021, 04:23 AM
Quote from: habi on Sep 13, 2020, 02:02 PMhi, the plugin use 8192 by default. you can change it by set_port("8193") for example.


Quote from: gta5 on Sep 14, 2021, 04:23 AMMaybe try this, and for the server kicking the player, set anticheat 0 in server.cfg
Server's port is already 8192 and i have anticheat 0 in server.cfg.
I will try this set_port thing :thumbsup:
#14
Well, i am getting a crash while using trying to enter a bot in server. Even a single one, its on linux vps , .so plugin. 64 bit.
It gives no console error but crashes the server.
#15
General Discussion / Re: How to fix this?
Aug 13, 2021, 10:49 AM
It seems like you are in build mode.
Try disabling it by /setconfig build_mode 0.