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Messages - Alpays
1
Bugs and Crashes / [Bug] Re: Wallshots
« on March 15th, 06:54 PM »
Quote from Xmair on March 15th, 06:45 PM
Disable wall glitch?
Doesnt work.
2
Bugs and Crashes / [Bug] Shooting through objects
« on March 15th, 04:58 PM »
Description
Shooting through objects is possible with shotguns normally disabling wall glitch used to prevent that.

Reproducible
Always

What you were doing when the bug happened
Playing

What you think caused the bug
This started to happen since the last client update.

Video

https://www.youtube.com/watch?v=JwjyRmsleWs&feature=youtu.be

The first clip is from old 04rel006 update, you can see disabling wall glitch prevents shoots go through the object
Second clip is from the latest 04rel006 update.
3
Hey is it possible to change position of chat box? Like changing from top left to mid right?
4
Community Plugins / Re: create bots with this plugin
« on January 16th, 07:40 PM »
Quote from Athanatos on January 16th, 01:33 PM
Sorry for the damn bump, but does this work with the lastest releases? I want to use it for my Zombie Survival server.

Update 1: Apparently not. That's a shame. create_actor(...) doesn't do anything, and I double checked the set_port("") call :(
how? it works fine im using latest server and client
5
General Discussion / [Suggestion] Re: Radar centre, weapon images & pink arrow
« on January 15th, 06:37 PM »
I agree, especially the second one
Hope to see in next updates.
6
Script Showroom / [ GameMode ] Re: VC:MP Blank Server ( 13rd Feb, 2019 )
« on December 26th, 2020, 11:30 AM »
Quote from UncleRus on December 25th, 2020, 08:03 PM
Update this script please
Script works with new version already i think there is nothing to update.
7
Tutorials / [Windows] Re: Writing a C++ plugin
« on December 7th, 2020, 02:12 PM »
Quote from habi on December 7th, 2020, 01:49 PM
Now it is clear.

pluginFuncs = globalFuncs;

Put it reverse like
globalFuncs =pluginFuncs
How did i missed this xD  thank you for your help
also xmair for this tutorial
8
Tutorials / [Windows] Re: Writing a C++ plugin
« on December 7th, 2020, 12:58 PM »
I build a plugin it works
Code: [Select]
#include "VCMP.h" // plugin api
#include "Main.h" // main.h same as the tutorial

PluginFuncs* globalFuncs;


uint8_t serverInitialise() {
    printf("Plugin initialised.\n");
   
    return 1;
}

void playerJoin(int32_t playerid) {
    printf("Player joined with id %d", playerid);
}

unsigned int VcmpPluginInit(PluginFuncs* pluginFuncs, PluginCallbacks* pluginCalls, PluginInfo* pluginInfo)
{
    pluginInfo->apiMinorVersion = PLUGIN_API_MINOR;
    pluginInfo->apiMajorVersion = PLUGIN_API_MAJOR;

    pluginCalls->OnServerInitialise = serverInitialise;
    pluginCalls->OnPlayerConnect = playerJoin;

    pluginFuncs = globalFuncs;

    return 1;
}

but when i add a function from plugin.h like
globalFuncs->SetPlayerWeapon(playerid, 26, 999); to onPlayerConnect callback


it builds fine but crashes when a player join (or if i add pluginFuncs->SetServerName("blabla"); in on server init it crashes on server start) this happens at every function without anything simply server closes with no error
9
Tutorials / [Windows] Re: Writing a C++ plugin
« on December 7th, 2020, 10:44 AM »
Plugin works but i cant use functions in vcmp.h i try calling from pluginFuncs->but server crashes
10
Applications / Re: free host request by dip
« on December 6th, 2020, 08:23 AM »
11
It happenned to me when first time i played delete mods and asi files you need clean vice city
12
Off-Topic General / Re: A suggestion related to bumps
« on September 26th, 2020, 06:20 PM »
Banning someone because of bumping? lol makes no sense
13
General Discussion / Re: Spamming the server list
« on September 24th, 2020, 07:15 PM »
Quote from Athanatos on September 24th, 2020, 06:38 PM
Ngl, this is bullshit. Why bother spamming an almost dead multiplayer mod?
I Agree makes no sense also waste of time
14
General Discussion / Re: i want help for a problem i didnt even solve
« on September 4th, 2020, 09:19 AM »
Delete if you have mods installed.
15
Script and Content Requests / Re: Are the old forums gone?
« on August 30th, 2020, 06:43 PM »
It works fine for me btw wrong board