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Messages - DarkRaZoR^
31
Support / Re: Cannot import an object in Blender
« on April 3rd, 2019, 02:08 PM »
Quote from dracc on April 3rd, 2019, 06:28 AM
I can't solve your problem but I can help you provide more relevant info in order for someone else to have a simpler time solving the issue;
1. What version of blender? 2.78?
2. What plugin are you using to load a .dff? ("io_scene_dff.py"?) What version?
Your questions can be answered based from the 2nd screenshot.

Anyways, my guess might've been correct. I tried another object that resembled the one I wanted to import and I realized that it must've been memory. I guess you can't import big memory files. Thanks anyways.
32
Support / Cannot import an object in Blender
« on April 2nd, 2019, 11:28 PM »
Hello fellow community, hope you're doing great. So, I've been doing some object modeling recently, on Blender, and I'm kinda' facing an issue. You see, I'm constructing this island I have in mind and I made some changes from the golf's island object by modifying its triangles, then I textured it, did some bits and finished. All I had left to do was to double-check if the island was too big or not, so I was thinking of importing this building to determine...

However, when I do import it as a .dff file, this error pops up...

My guess is probably its file size however I ain't sure though. Could someone help me out here? It would be appreciated. Thanks.
33
Clans and Families / [G4] Re: - Real G4 Life - Registration
« on April 1st, 2019, 07:20 PM »
Good luck! ;)
34
Support / Re: Banned from vc-mp forum
« on March 22nd, 2019, 02:04 AM »
Quote from ysc3839 on March 21st, 2019, 07:07 AM
Can you post a screenshot?
This is what he sent on a Discord server I am in.
35
Community Plugins / Re: Discord Plugin
« on March 20th, 2019, 05:02 PM »
Quote from Luckshya on March 20th, 2019, 05:53 AM
A new update v0.3 has been released that changes a lot of structure and introduces classes to manage discord session.
Refer to the main post for the changes.

A major feature added in this update are Embeds.
Yeah! :D
36
Community Plugins / Re: Discord
« on March 14th, 2019, 08:13 PM »
@Doom_Kill3R , what's the OpenSLL for?
37
Community Plugins / Re: Python plugin
« on March 13th, 2019, 07:30 PM »
Quote from ysc3839 on March 13th, 2019, 04:44 PM
@DarkRaZoR^ #11 Yes it's possible.
VCMP has built-in functions for plugin communication. However the squirrel plugin doesn't implement such function.
So available options are:
  • Modify squirrel plugin to implement this function.
  • Make another plugin as squirrel extension to implement this function.
  • Use another communication mechanism. For example: network.
I think the last one is easiest. There's a socket plugin for squirrel.
How would I send information from the Squirrel script to the Python script, with the usage of sockets? I have never messed with Unix sockets before. :o Is there a socket library for Python?
38
Community Plugins / Re: Discord
« on March 13th, 2019, 04:26 PM »
Quote from Doom_Kill3R on March 12th, 2019, 05:42 AM
Hi DarkRazor, I'm working on a better plugin over sleepy-discord library (Because before I had issues getting it to compile but now those are fixed) so I'll probably get that plugin to have more events and functionalities, gotta wait abit though ;)
Thanks man, you're the best! :)
39
Community Plugins / Re: Python plugin
« on March 13th, 2019, 04:23 PM »
Quick question, @ysc3839 . Would it be possible for a Squirrel script and a Python script to communicate back to each other? Let's say I want to do an operation on Python by accessing one of the libraries from my Squirrel script. Would this be okay?
40
General Discussion / Re: Cloudwards hosting
« on March 13th, 2019, 01:12 AM »
Quote from Mursaleen5544 on March 12th, 2019, 05:07 PM
Cloudwards Hosting is still active now or dead? , i want to apply for France VPs and i want to host my vcmp server.
It's closed unfortunately.
41
Community Plugins / Re: Discord
« on March 12th, 2019, 01:42 AM »
Doom_Kill3R, excellent work. :)
Would be great if it can output a message to Discord that the bot disconnected.
42
Scripting and Server Management / Re: Need some Suggestion.
« on February 21st, 2019, 12:50 PM »
The onPlayerDeath callback is probably what you're looking for. Click here for more information.
43
Scripting and Server Management / Re: Error Occuring.on server start.
« on February 21st, 2019, 12:47 PM »
Quote from Mr.nobOdy on February 17th, 2019, 06:10 AM
Quote from DarkRaZoR^ on February 17th, 2019, 04:04 AM
You're using a 32bit PC, right?
no am using 64bit
i also do the samething on 64 bit but can't
You need to use the 64bit plugins if you're using a 64bit OS.
44
Script and Content Requests / Re: 3d text?
« on February 19th, 2019, 02:50 AM »
Quote from Doom_Kill3R on February 18th, 2019, 07:10 AM
You can try using \n and if that doesn't work directly there might be a flag for it to enable such stuff, and this can be accomplished
Labels won't accept the escape sequence unfortunately as I discussed this in a topic.
45
Scripting and Server Management / Re: Error Occuring.on server start.
« on February 17th, 2019, 04:04 AM »
You're using a 32bit PC, right?