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Messages - FireOctober
1
I made a mistake Blob library is exis but there is no file class in client-side Input/Output library
2
I write down
 
Code: [Select]
local myfile = file("tt.txt","ab+");
 
in both server-side script and Client-Side Script , and in server-side will create a file called "tt.txt",but client will not
(the client files folder is 
C:\Users\Administrator\AppData\Roaming\VCMP\04beta\store\YOUIP-Port\)
3
Bugs and Crashes / Re: Client will not download anything
« on February 11th, 2019, 02:06 AM »
老哥 你解决了吗 我和你想法一样 用图片表示文字 但是 资源一多 就不下载了
4
Bugs and Crashes / [BUG] Re: client-side script dofile() not work
« on February 11th, 2019, 01:48 AM »
Quote from Athanatos on February 9th, 2019, 07:36 PM
Quote from FireOctober on February 4th, 2019, 12:42 PM
I put main.nut and test.nut in store\script follor and writed
Dude, the correct folder is : store/scripts/
put main.nut in store\script\
put test.nut in store\scripts\
and write dofile("scripts/test.nut") or dofile("store/scripts/test.nut") not work.
server version is 04rel006
5
Bugs and Crashes / [BUG] Re: client-side script dofile() not work
« on February 5th, 2019, 01:52 PM »
Quote from umar4911 on February 4th, 2019, 04:00 PM
Are you sure that the "test.nut" file has no problems?
Sure.Because the "test.nut" file only have a command
Code: [Select]
function Script::ScriptLoad()
{
Console.Print("Client Script Loaded");
}
And it don't execute
6
Bugs and Crashes / [BUG] client-side script dofile() not work
« on February 4th, 2019, 12:42 PM »
I put main.nut and test.nut in store\script follor and writed

Code: [Select]
function Script::ScriptLoad()
{
dofile("test.nut");
}

but test.nut didn't working in game.
so I think it is a BUG.