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Messages - Inferno
1
The server has been officially closed.
2
Servers / [0.4] Re: Vice Freemode Server (DM+RP)
« on December 10th, 2021, 11:40 PM »
Basic fishing Walkthrough/tutorial.


https://youtu.be/GAos5qOTa64

PS:
Topic updated.
3
Clans and Families / Re: Elite Killerz- Farewell
« on November 5th, 2021, 03:20 PM »
So long.
Good luck everyone.
4
Map Showroom / [OBJECT] Re: 2 Floor Front Page Café
« on October 28th, 2021, 05:07 PM »
Cool extension of that interior
5
Vehicle Showroom / [VEHICLE] Re: Kuruma VCPD Police Vehicle
« on October 28th, 2021, 05:07 PM »
Damn. This one's looking good. :thumbsup:
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Support / Re: Wrongfully accused and Blacklisted
« on October 26th, 2021, 09:21 PM »
#FreePalestine
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Script and Content Requests / Re: I want to create sea!! Help me
« on October 11th, 2021, 09:45 PM »
http://www.steve-m.com/downloads/tools/watereditor/


You can use this tool to edit water
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Description:-
Whenever you set a weapon's ammo to 0 using player.SetWeapon(wep,0); or player.RemoveWeapon(), the weapon gets removed but the ammo are still there at the slot.
This bug is related to the bug reported by Xmair previously, and was supposedly fixed by Adtec here.
https://forum.vc-mp.org/?topic=8223.0
So its either the ammos are not getting reset or GetAmmoAtSlot still returning false values when weps are removed.
Note: GetAmmoAtSlot returns correct values when you have died/killed.
So, i think the issue persists with player.SetWeapon / player.RemoveWeapon functions.


Reproducible-:
Always.

What you were doing when the bug happened
I was testing the weapon drop system which would drop your weapons as pickups using a cmd. I found out that each time i dropped a weapon, after picking it up, it was giving me double of the ammos i had dropped. Also to note that i am not using Pickup.Quantity to store ammos but a class tor ammo. So its not a pickup related bug. This bug showed up with both SetWeapon(wep,0) as well as RemoveWeapon. The values only reset when you die/get killed.

What you think caused the bug
Its either related to second last update or it has been an unnoticed bug from previous versions.
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Script and Content Requests / Re: I want to create sea!! Help me
« on October 11th, 2021, 12:16 PM »
You can use custom waterpro.dat to set sea boundaries.
And SetWaterLevel to change its level.
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Script Showroom / Re: Set Grapics Command!
« on October 2nd, 2021, 05:29 AM »
What?

11
Community Plugins / Re: create bots with this plugin
« on September 14th, 2021, 09:42 PM »
Quote from Athanatos on September 14th, 2021, 01:41 PM
Quote from Inferno on September 14th, 2021, 07:26 AM
Quote from gta5 on September 14th, 2021, 05:23 AM
Quote from habi on September 13th, 2020, 03:02 PM
hi, the plugin use 8192 by default. you can change it by set_port("8193") for example.
Quote from gta5 on September 14th, 2021, 05:23 AM
Maybe try this, and for the server kicking the player, set anticheat 0 in server.cfg
Server's port is already 8192 and i have anticheat 0 in server.cfg.
I will try this set_port thing :thumbsup:
You may want to spawn the bot not when the server starts (i.e onScriptLoad() ) but after some predefined time interval (i.e a timer being created when the script is loaded). This fixed my issues with the plugin.
I am using a cmd to enter the bot.
I know it would mostly crash the server if placed in onserverstart event.
12
Community Plugins / Re: create bots with this plugin
« on September 14th, 2021, 07:26 AM »
Quote from gta5 on September 14th, 2021, 05:23 AM
Quote from habi on September 13th, 2020, 03:02 PM
hi, the plugin use 8192 by default. you can change it by set_port("8193") for example.
Quote from gta5 on September 14th, 2021, 05:23 AM
Maybe try this, and for the server kicking the player, set anticheat 0 in server.cfg
Server's port is already 8192 and i have anticheat 0 in server.cfg.
I will try this set_port thing :thumbsup:
13
Vehicle Showroom / Re: 1989 Batmobile
« on August 30th, 2021, 11:25 PM »
14
Community Plugins / Re: create bots with this plugin
« on August 30th, 2021, 06:26 AM »
Well, i am getting a crash while using trying to enter a bot in server. Even a single one, its on linux vps , .so plugin. 64 bit.
It gives no console error but crashes the server.
15
General Discussion / Re: How to fix this?
« on August 13th, 2021, 11:49 AM »
It seems like you are in build mode.
Try disabling it by /setconfig build_mode 0.