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Messages - Kenneth Law
16
General Discussion / New feature request
« on September 10th, 2019, 08:42 AM »
It will be much better if we can set weather and time for a certain world.
Just wondering if it can be realized in the future?
17
General Discussion / Re: Little Help Needed
« on September 10th, 2019, 08:25 AM »
I hope it can be possible that we can set different time and weather for each separate world.
Because I am currently planning an update of my racing server including adding different settings for each race which occurs in different world.
18
Bugs and Crashes / Bug comes with boat's spawn
« on May 6th, 2019, 02:55 PM »
I found a very interesting bug which took me about two days to finally figure out how it occurred. The bug is about the spawn of vehicles and the following is the description of it.
Whenever I spawn a boat anywhere, the boat will simply stay at the spawn location without being affected by gravity if there is no player nearby it. And only when a player gets close to the boat, it falls down. For instance, the spawn position for  a boat is Vector(0, 0, 500), and if none of player is around it after it spawns, it will keep stay in the sky at the altitude of 500 instead of falling down itself for the sake of gravity. If you want to test this strange phenomenon, just use player.SetCameraPos to move your view to where the boat is supposed to spawn and spawn it with command while you make sure there is no one near the boat, and take a look at the funny frozen boat being suspended in sky.
This bug only works for boat but not for other types of vehicles. I don't know why but it is really irrational!
19
Scripting and Server Management / Re: Some issues about custom map
« on April 12th, 2019, 12:49 PM »
Quote from umar4911 on April 12th, 2019, 10:07 AM
Quote from Kenneth Law on April 12th, 2019, 09:45 AM
I tried to add akina hill through the scripts with 'CreateObject', which works well with .xml.
But as I joined the server the mountain didn't appear.
I then took a helicopter and drove it around the area where I've placed the hill.
As soon as I flied into a certain range and height, the mountain magically appeared but not with an intact look.
It's weird!
what's the draw distance for the object? Trying again after changing the distance to 299 or 300
I changed the distance to 299 and 300, neither of them are working tho
Still the mountain is invisible
20
Scripting and Server Management / Re: Some issues about custom map
« on April 12th, 2019, 09:45 AM »
I tried to add akina hill through the scripts with 'CreateObject', which works well with .xml.
But as I joined the server the mountain didn't appear.
I then took a helicopter and drove it around the area where I've placed the hill.
As soon as I flied into a certain range and height, the mountain magically appeared but not with an intact look.
It's weird!
21
I used ScriptProcess in client side for 3D GUI label display but there seemed to be a serious frame issue after this was added.
I wrote some codes for transforming the 3D position of the world into screen position and moving the labels to the position accordingly into ScriptProcess and found that this function which performs callback per frame would lead to a frame skipping, especially when there were too many lines included in the event.
This has been tested for lots of times by making a comparison between the two situations in which I reserved and removed the ScriptProcess.
An evident distinction in frame rate was proved existing between them.
So is there anything wrong with the codes in client script being processed each frame since the frame rate looks unstable and low while they do so?
22
Scripting and Server Management / Re: GUI 3D Elements
« on April 7th, 2019, 12:56 PM »
Have you solved the problem?
23
Scripting and Server Management / Re: Some issues about custom map
« on March 27th, 2019, 12:46 PM »
Quote from Doom_Kill3R on March 26th, 2019, 05:28 AM
As far as I remember, you cant set world for objects made via .xmls
so how to set world for objects?
The only way is to CreateObject in script?
24
Scripting and Server Management / Re: Cmd Help /exec
« on March 26th, 2019, 01:15 PM »
So how to disable /exec
25
Scripting and Server Management / Some issues about custom map
« on March 26th, 2019, 03:54 AM »
Please tell me how I can restrict the existence of custom maps (objects) to a certain world?
By questioning this I mean, is there any way to place my custom maps into only one world instead of letting the maps exist in all of the worlds?
Inside the file "maps.xml" I can't decide in which world they are.
I guess someone might suggest me to create objects in scripts but as I've tried, the maps can't be added into the server in this way as they even don't appear at all.
26
Script and Content Requests / Re: How to rotate a GUI sprite?
« on March 25th, 2019, 02:35 PM »
Solved thx for the reply
27
Servers / Re: Squirrel Racing
« on March 8th, 2019, 01:24 AM »
Where has the server been?! >:(
28
Servers / [0.4] Re: Miami-Dade: Racing - 91.121.134.5:5192
« on March 8th, 2019, 01:19 AM »
The most exciting race server in VCMP!
cool enough!
29
Script and Content Requests / How to rotate a GUI sprite?
« on March 5th, 2019, 10:05 AM »
Anyone knows how to rotate a GUI sprite?
https://forum.vc-mp.org/?topic=4710.msg34467#msg34467
I've viewed the link above and found these two codes
Code: [Select]
GUISprite.Rotation
GUISprite.RotationCentre
but have no idea how to use it. I would appreciate if someone could help me with it!